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Sky Temple19. května 2022 23:52

MódQuick match
Délka hry15:55

Hrdina / HráčVýhra14710131620SoloKillAssistsDeathsSiegeDamageHeroDamageHealingSelfHealingExp.Naživu
Mak1
Unrivaled Strength
Increase Wrecking Ball's throw range by 25% and its damage by 125%.
Thirst for Battle
Basic Attacks against Heroes reduce the cooldown of Bloodthirst by 2 seconds.
Oppressor
Basic Attacks and Bloodthirst against Heroes reduce the target's Spell Power by 30% for 2.5 seconds.
Decimate
Deal 50 (+4% per level) damage to nearby enemies and Slow them by 40% for 1.5 seconds. Deals 100% more damage to Heroes, and each Hero hit reduces the cooldown by 1 second.

Stores up to 3 charges.
Bloodcraze
When hitting a Hero, Bloodthirst heals for an additional 15% of Garrosh's maximum Health over 3 seconds.
Seasoned Soldier
Gain 5% maximum Health, increase Groundbreaker's Slow duration by 1 second, and Bloodthirst gains an additional charge.
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PinkHorror1
Covert Ops
After being Stealthed for 2 seconds, Pinning Shot's Slow is increased to 60% and costs no Mana. Bonus is lost after losing Stealth for 1 second.
Covert Mission
Enemy Minions killed near Nova grant a stack of Bribe. Hero Takedowns grant 10 stacks of Bribe. Use 25 stacks to bribe a Mercenary, instantly defeating them.

Does not work on Elite Mercenaries.

Maximum of 100 stacks. If a camp is defeated entirely with Bribe, the camp respawns 50% faster.
Perfect Shot
Hitting an enemy with Snipe reduces its cooldown by 2 seconds and refunds half its Mana cost, doubled against enemy Heroes.
Precision Strike
After a 1.5 second delay, deals 435 (+4% per level) damage to enemies within an area. Unlimited range.
Psionic Efficiency
Snipe's range is increased by 15% and hitting a Hero grants an additional stack of Precision Sniper.
Crippling Shot
Pinning Shot lowers a Hero's Armor by 20 for the duration of the Slow, causing them to take 20% increased damage.
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Rokino1
Ranger
Sentinel pierces the first Hero hit. Its width is increased by 25% and deals up to 250% more damage based on distance traveled.
Everlasting Light
If Light of Elune's second charge is cast on a different target from the first, it heals for 80% more.
Moonlit Arrows
Basic Attacks decrease the cooldown of Light of Elune by an additional 0.75 seconds.
Starfall
Deal 92 (+4% per level) damage per second and Slow enemies by 20% in an area. Lasts 6 seconds.
Harsh Moonlight
Sentinel Slows enemies hit by 35% and reduces their damage dealt by 35% for 3 seconds.
Celestial Attunement
Light of Elune removes Stuns, Silences, and Slows from its target.
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Watercolour1
Adrenaline Stimpack
Passive: While over 80% Health, gain 25% bonus Attack Speed and 10% bonus Movement Speed.

Activate to gain 100% Attack Speed and 25% Movement Speed for 5 seconds.
Incinerator Gauntlets
Increase Basic Attack area by 15%, and Basic Attack damage to Minions, Mercenaries, and Monsters by 50%.
Fuel Leak
Jet Propulsion creates Oil Spills along Blaze's path. If Jet Propulsion impacts an enemy Hero, an additional Oil Spill is created underneath them.
Combustion
Channel for up to 2.6 seconds. Upon ending, Slow nearby enemies by 60% and deal 55 (+4% per level) damage to them every 0.5 seconds. Combustion's Slow and damage over time duration is extended the longer Blaze Channels, from 1 second up to 5 seconds.

Blaze's Movement Speed is reduced by 40% while Channeling.
Collision Course
Jet Propulsion's collision deals 275 (+4% per level) damage to the first enemy Hero hit.
Thermal Protection
Each enemy hit by Jet Propulsion grants 10 Armor for 3 seconds and reduces its cooldown by 1.25 seconds.
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Анекро1
Force Armor
When Magic Missiles damages an enemy Hero, gain 50 Spell Armor, reducing the damage taken by the next Ability by 50%. Gain 1 charge per cast and store up to 4 charges.

Passive: Li-Ming's Mana regeneration is increased by 100% while below 35% Mana.
Triumvirate
If Arcane Orb hits an enemy Hero after traveling at least 50% of its base range, the cooldown is reduced by 5 seconds and 40 Mana is refunded.
Zei's Vengeance
Increase Arcane Orb's damage increase for distance traveled by 30%. Additionally, reduce its cooldown by 1 second.
Disintegrate
Channel a powerful beam, dealing 480 (+5% per level) damage over 2.6 seconds to enemies while they are in it. The direction of the beam changes with your mouse cursor position.
Illusionist
If Li-Ming loses more than 20% of her Health at once, its cooldown is instantly refreshed.

This effect has a 4 second cooldown.

Passive: Increases Teleport range by 50%
Diamond Skin
Teleport grants a Shield equal to 25% of Li-Ming's maximum Health for 4 seconds.
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Drakkan2
Reinforced Carapace
Increase the Shield amount of Carapace by 40%.
Adrenal Overload
Heroic Symbiote hosts gain 25% increased Attack Speed.
Networked Carapace
Using Symbiote's Carapace also applies an untalented Carapace Shield to all nearby allied Heroes, Minions, and Mercenaries.
Evolve Monstrosity
Turn an allied Minion or Locust into a Monstrosity. When enemy Minions near the Monstrosity die, it gains 2% Health and 2% Basic Attack damage, stacking up to 40 times.

The Monstrosity can be healed by Carapace and has the ability to Burrow to a visible location every 80 seconds.

Using Symbiote on the Monstrosity allows Abathur to control it, in addition to Symbiote's normal benefits.

This Ability can be reactivated to automatically cast Symbiote on his Monstrosity.
Soma Transference
Symbiote's Spike Burst heals the host for 64 (+4% per level) Health per enemy Hero hit.
Adrenaline Boost
Symbiote's Carapace increases the Movement Speed of the target by 40% for 3.5 seconds.
Hivemind
Symbiote creates an additional Symbiote on a nearby allied Hero.

This Symbiote mimics the commands of the first, but does half damage and Shielding.
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Kolibrík2
Perfect Storm
Quest: Every time Muradin hits an enemy Hero with a Basic Attack, increase Storm Bolt's damage by 0.75. If an enemy Hero is killed within 3 seconds of being hit by a Storm Bolt increase its damage by an additional 10.
Reverberation
Increases the Attack Speed Slow of Thunder Clap from 30% to 50% and the duration from 2.5 seconds to 3.5 seconds. Each enemy Hero hit reduces your Heroic Ability cooldown by 5%.
Skullcracker
Every 3rd Basic Attack against the same enemy deals 90% bonus damage and Stuns them for 0.25 seconds.
Haymaker
Stun target enemy Hero, and wind up a punch dealing 319 (+4% per level) damage and knocking the target back, hitting enemies in the way for 319 (+4% per level) damage and knocking them aside.
Thunder Strike
Thunder Clap deals 300% damage if only one target is hit.

Passive: Increase the duration of Dwarf Toss's Armor by 2 seconds.
Dwarf Launch
Increase the range of Dwarf Toss by 40%. Hitting an enemy Hero with Dwarf Toss reduces its cooldown by 2 seconds.
Grand Slam
Haymaker gains a 2nd charge and its damage is increased by 25%. If a Hero dies within 3 seconds of being hit by Haymaker, instantly gain 1 charge.
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MontaxCZ2
Tricky Shuffles
While Frag Launcher has no charges left, Junkrat gains 10% Movement Speed and his Basic Attacks deal 15% bonus damage.
Taste For Explosions
Quest: Hitting a Hero with Frag Launcher increases its damage by 0.2%, up to 40%.
Dirty Trickster
Increase the explosion radius of Total Mayhem by 20%.

When Junkrat is Stunned, Rooted, or damaged by an enemy Hero while below 50% Health, he uses Total Mayhem, dropping 5 grenades at his feet that explode.

This effect has a 12 second cooldown.
Rocket Ride
After 1.25 seconds, Junkrat launches into the air. While in the air, he can steer the landing location by moving.

After 3.75 seconds, Junkrat lands, dealing 935 (+4% per level) damage to nearby enemies and activating Total Mayhem. 5 seconds after landing, Junkrat reappears at the Hall of Storms and gains 150% additional Movement Speed until dismounted.
Bombs Away
Increase Junkrat's Basic Attack range by 1.

Frag Launcher grenades fired within 0.5 seconds of using a Basic Attack deal 30% bonus damage.
Spread Volley
Activate to make Frag Launcher fire 2 additional grenades in a spread. Works for up to 4 total charges, or until Frag Launcher runs out of charges.
Cannonball!
Increase the radius and explosion radius of grenades from Basic Attacks and Frag Launcher by 50%.
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Skalli2
On The Prowl
Activate to gain 30 Rage over 8 seconds.

Passive: You heal for 8 (+4% per level) Health every second, increased by 2% per point of Rage.
Hogger's Joggers
While above 30 Rage, gain 10% increased Movement Speed and healing received.

When at or above 50 Rage, increase these bonuses to 15%.
Garbage Fire
Reduce the cooldown of Loot Hoard by 2 seconds.

Every 0.5 seconds, enemies in a large area around Loot Hoard take 23 (+4% per level) damage and are Slowed by 20%.
Shockwave
After 0.5 seconds, slam the ground, sending out a shockwave that travels in a long line. Enemies hit by the initial slam take 335 (+4% per level) damage and are Stunned for 1.5 seconds. Enemies only hit by the shockwave take 230 (+4% per level) damage and are Stunned for 0.75 seconds.
Bloodthirst
Damaging Heroes with Basic Attacks, Staggering Blow, or Hogg Wild heals you for 33% of the damage dealt.
Headbanger
Enemy Heroes Stunned by Staggering Blow take an additional 8% of their maximum Health as damage and are Stunned for an additional 0.5 seconds.
Power Spike
Hitting Heroes with Shockwave reduces their Armor by 15 for 4 seconds and grants 20 Rage.

Passive: Rage's cooldown reduction affects Shockwave's cooldown.
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WakilL2
Hyper Shift
Increase Phase Shift's healing by an additional 6% of the target's maximum Health. Nearby enemy Minion deaths reduce Phase Shift's cooldown by 1 second.
Magic Spit
Increase Basic Attack range by 1.1. Basic Attacks against Heroes reduce the cooldown of Soothing Mist by 4 seconds.
Critical Mist
Soothing Mist heals allied Heroes for 165 (+4% per level). Increase this healing by 140% if Soothing Mist removed a disabling effect from that ally.
Blink Heal
Teleport to a nearby ally. When teleporting to a Hero, heal them for 200 (+4% per level).

Stores up to 2 charges.
Pixie Boost
Pixie Dust gives 50% bonus Movement Speed, decaying to 20% over 3 seconds.
Critterize
While Polymorphed, the target's Armor is reduced by 25, increasing the damage they take by 25%.
Invisible Friends
Blink Heal grants Stealth to Brightwing and her Heroic targets for 9 seconds, and they are Unrevealable for the first 0.5 seconds. While Stealthed by Invisible Friends, Heroes heal for 25 (+4% per level) health per second.

Remaining stationary for at least 1.5 seconds while Stealthed grants Invisible.
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Takedowny
#ČasHrdinaOběť
1.00:25GarroshMakJunkratMontaxCZ
2.00:27JunkratMontaxCZGarroshMak
3.01:19JunkratMontaxCZBlazeWatercolour
4.01:41GarroshMakMuradinKolibrík
5.01:50JunkratMontaxCZGarroshMak
6.02:49MuradinKolibríkNovaPinkHorror
7.03:09MuradinKolibríkLi-MingАнекро
8.04:01JunkratMontaxCZLi-MingАнекро
9.04:16JunkratMontaxCZTyrandeRokino
10.04:23GarroshMakBrightwingWakilL
11.04:35JunkratMontaxCZGarroshMak
12.05:21GarroshMakJunkratMontaxCZ
13.05:31HoggerSkalliGarroshMak
14.05:52HoggerSkalliTyrandeRokino
15.06:16HoggerSkalliGarroshMak
16.06:24MuradinKolibríkLi-MingАнекро
17.07:00GarroshMakHoggerSkalli
18.07:04HoggerSkalliNovaPinkHorror
19.08:17HoggerSkalliNovaPinkHorror
20.08:24TyrandeRokinoBrightwingWakilL
21.08:25HoggerSkalliTyrandeRokino
22.08:47JunkratMontaxCZLi-MingАнекро
23.08:51GarroshMakHoggerSkalli
24.08:54JunkratMontaxCZGarroshMak
25.08:57JunkratMontaxCZBlazeWatercolour
26.09:49JunkratMontaxCZBlazeWatercolour
27.10:00JunkratMontaxCZLi-MingАнекро
28.10:15JunkratMontaxCZGarroshMak
29.10:43JunkratMontaxCZBlazeWatercolour
30.10:45JunkratMontaxCZTyrandeRokino
31.11:40JunkratMontaxCZTyrandeRokino
32.11:50JunkratMontaxCZBlazeWatercolour
33.11:55JunkratMontaxCZGarroshMak
34.12:04JunkratMontaxCZNovaPinkHorror
35.14:14JunkratMontaxCZNovaPinkHorror
36.14:14GarroshMakHoggerSkalli
37.14:24JunkratMontaxCZLi-MingАнекро
38.14:24JunkratMontaxCZBlazeWatercolour
39.14:29JunkratMontaxCZTyrandeRokino
40.14:42JunkratMontaxCZGarroshMak
41.15:29JunkratMontaxCZLi-MingАнекро
42.15:34MuradinKolibríkTyrandeRokino