Hanamura Temple10. března 2022 20:55
| Mód | Quick match |
|---|---|
| Délka hry | 19:58 |
| Hrdina / Hráč | Výhra | 1 | 4 | 7 | 10 | 13 | 16 | 20 | SoloKill | Assists | Deaths | SiegeDamage | HeroDamage | Healing | SelfHealing | Exp. | Naživu | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Kaldurahm | 1 | Raven's Intellect Raven Form increases Medivh's Mana and Health Regeneration by 75%. | Mage Armor The first time an ally uses a Portal, they gain 30 Armor for 4 seconds, reducing their damage taken by 30%. | Mystic Assault If Arcane Rift hits an enemy Hero, Medivh's next Basic Attack within 6 seconds deals 50% more damage and heals for 50% of the damage dealt. | Poly Bomb Polymorph an enemy Hero for 2 seconds, Silencing them and making them unable to attack. On expiration, Poly Bomb spreads to other nearby enemy Heroes. | Circle of Protection Force of Will also applies to allies near the target, but its cooldown is increased by 2 seconds. | Arcane Charge When Arcane Rift damages an enemy Hero, the next Arcane Rift deals 15% more damage. | - | - | - | 0 | - | - | - | - | |||
| Salking | 1 | Colossal Totem Reactivate Earthbind Totem to move an existing totem to a new location. This can be used once per cast. Passive: Increase Earthbind Totem's area and duration by 50%, and Health by 25%. | Earthliving Enchant When Chain Heal heals a Hero below 50% Health, they are healed an additional 160 (+4% per level) Health over 4 seconds. | Blood and Thunder Ghost Wolf attacks reduce Basic Ability cooldowns by 1.5 seconds and restore 5% of Rehgar's maximum Mana. | Ancestral Healing After 1 second, heal an allied Hero for 1180 (+4% per level) Health. | Wellspring Every 2 seconds, Earthbind Totem will cast an untalented Chain Heal at the nearest allied Hero with the lowest Health. This Chain Heal heals for 35% of its normal amount. | Earthgrasp Totem When Earthbind Totem is first cast, it deals 115 (+4% per level) damage and Slows nearby enemies by 90% for 1 second. | - | - | - | 0 | - | - | - | - | |||
| Sziszka | 1 | Natural Perspective Nature's Toxin reveals enemies for its duration. | Nature's Culling Increases Nature's Toxin's damage by 125% to non-Heroes. | Splintered Spear Using Noxious Blossom causes Lunara's next Basic Attack to hit up to 4 enemies. These extra attacks can apply Nature's Toxin. | Leaping Strike Leap over an enemy, Slowing them by 80% for 0.35 seconds and dealing 271 (+4% per level) damage. Stores up to 2 charges. | Let Them Wither Increases Crippling Spores' Slow duration by 1 second and causes it to no longer decay. | Unfair Advantage Nature's Toxin deals 60% more damage to Heroes that are Slowed, Rooted, or Stunned. | - | - | - | 0 | - | - | - | - | |||
| WielkiTopór | 1 | Widowmakers Enemies hit by Corpse Spiders' jar are Slowed by 25% for 1 second. Reward: After Corpse Spiders attack Heroes 100 times, their attack damage is increased by 25% and their duration is increased by 1 second. | Big Voodoo Increases the Health and Mana bonuses from Voodoo Ritual by 100%. | Spirit of Arachyr The number of Corpse Spiders spawned is increased from 3 to 4. If Corpse Spiders' jar hits only one enemy, it creates an additional spider. | Ravenous Spirit Channel a Ravenous Spirit that deals 230 (+4% per level) damage per second. Cannot move while channeling. Lasts for 8 seconds. | Ice Block Activate to place yourself in Stasis and gain Invulnerability for 3 seconds. | Ring of Poison Zombie Wall lasts 1 second longer, and the center is filled with poison that deals a total of 319 (+4% per level) damage over 4 seconds. This damage starts small and increases over the duration. | - | - | - | 0 | - | - | - | - | |||
| тарас | 1 | Time to Feed Mal'Ganis heals for 70 (+4% per level) when damaging a nearby enemy Hero. This can occur once every 6 seconds against each enemy Hero, but is also refreshed when they are Slept by Night Rush. | Fueled by Torment While Necrotic Embrace is active, Mal'Ganis heals for 12 (+4% per level) when damage is taken and Vampiric Touch converts 20% more Hero damage into healing. | Will of Tichondrius Each enemy Hero hit by the first 2 slashes of Fel Claws causes the final slash to steal 1% of maximum Health from enemy Heroes, up to 4%. If at least 4 enemy Heroes are hit with the first 2 slashes of Fel Claws, then the final slash Stuns enemies for an additional 0.5 seconds. | Dark Conversion Channel on an enemy Hero for 0.75 seconds, then swap Health percentages with the target over 3 seconds. | Deep Sleep Increase Night Rush's Sleep duration by 0.75 seconds and its Movement Speed bonus by 10%. | Blind as a Bat Activate to erupt with blind rage, removing the cooldown and Mana cost of Fel Claws, but losing all vision. Lasts 6 seconds. Enemy Heroes hit by the final slash of Fel Claws reduces the cooldown of this Ability by 4 seconds. | - | - | - | 0 | - | - | - | - | |||
| Caleban | 2 | Pro Moves D.Va's Mech gains 2% Movement Speed and 2 Armor every time it takes damage, stacking up to 15 times. Stacks of this effect decay every 0.5 seconds. Basic Attacks against enemy Heroes in Pilot Mode reduce the cooldown of Call Mech by 1 additional second. | Nuclear Option Hitting your self-destructing Mech with Big Shot causes it to self-destruct 40% faster. Passive: When Fusion Cannons deal bonus damage to an enemy Hero, gain 0.25 Self-Destruct Charge. | Hit the Nitrous The initial speed bonus of Boosters is increased to 300%, then decays to normal boost speed over 0.5 seconds. During this time, Boosters Stuns for 0.5 seconds. | Bunny Hop D.Va's Mech becomes Unstoppable and stomps every 0.5 seconds, dealing 70 (+4% per level) damage in a large area. Every 4th consecutive hit on a Hero deals 100% more damage and Stuns them for 0.5 seconds. Lasts for 4 seconds. Requires Mech Mode. | Pew! Pew! Pew! Pilot Mode: Instead of a single shot, Big Shot fires 3 shots over 0.5 seconds. Each shot deals 75% damage. | Diverting Power Defense Matrix's area grows drastically in size and each time it reduces damage dealt to Heroes D.Va's Mech is healed for 35 (+4% per level) Health. | Headshot! Pilot Mode: Increase Big Shot's damage by 75% and reduce its cooldown by 2 seconds. | - | - | - | 0 | - | - | - | - | ||
| Drakkan | 2 | Force Armor When Magic Missiles damages an enemy Hero, gain 50 Spell Armor, reducing the damage taken by the next Ability by 50%. Gain 1 charge per cast and store up to 4 charges. Passive: Li-Ming's Mana regeneration is increased by 100% while below 35% Mana. | Triumvirate If Arcane Orb hits an enemy Hero after traveling at least 50% of its base range, the cooldown is reduced by 5 seconds and 40 Mana is refunded. | Zei's Vengeance Increase Arcane Orb's damage increase for distance traveled by 30%. Additionally, reduce its cooldown by 1 second. | Disintegrate Channel a powerful beam, dealing 480 (+5% per level) damage over 2.6 seconds to enemies while they are in it. The direction of the beam changes with your mouse cursor position. | Glass Cannon Increase Li-Ming's Spell Power by 20%, but decrease her maximum Health by 15%. | Arcane Orbit Arcane Orb travels 25% farther, increasing its maximum distance damage bonus from 270 (+3% per level) to 371 (+3% per level). | Archon: Pure Power Activate to enter Archon form, allowing Li-Ming to repeatedly use Disintegrate, but be unable to cast other Abilities. | - | - | - | 0 | - | - | - | - | ||
| MontaxCZ | 2 | Lingering Chill Increase the duration of Chill from 4 seconds to 6 seconds. | Arcane Intellect Dealing damage to a Chilled target returns Mana to Jaina. Basic Attacks return 5 Mana and Abilities return 20. Passive: While above 75% Mana, Jaina gains 10% Spell Power. | Ice Floes Increase the width of Cone of Cold by 100% and cause each Hero hit to reduce its cooldown by 2 seconds, doubled against chilled Heroes, up to a maximum of 8 seconds per use. | Ring of Frost After a 1.5 second delay, create a Ring of Frost in an area that deals 310 (+4% per level) damage and Roots enemies for 3 seconds. The ring persists for 3 seconds afterward, Chilling any enemies who touch it. | Icy Veins Activate to make Jaina's Basic Abilities' cooldowns recharge 200% faster and reduce their Mana cost by 50% for 5 seconds. | Numbing Blast Cone of Cold Roots Chilled targets for 1 second. | Deep Chill Frostbite's Chill can now stack a second time, slowing targets up to 40%. | - | - | - | 0 | - | - | - | - | ||
| Neznamy | 2 | Feast on Fear Stunning an enemy Hero with Shadow Charge or Overpower heals Diablo for 10% of his maximum Health over 3 seconds. | Life Leech Diablo gains 1 Soul and heals for 1.75% of his maximum Health when Basic Attacking an enemy Hero. While at 100 Souls, increase this healing to 3.5% of his maximum Health. | Diabolical Momentum When Diablo's Basic Attacks damage enemies, reduce the cooldown of Shadow Charge and Overpower by 1.5 seconds. | Apocalypse Create a demonic rune under each enemy Hero on the battleground. After 1.75 seconds the rune explodes dealing 137 (+4% per level) damage and Stunning them for 1.75 seconds. | Cruelty Stunning an enemy Hero with Shadow Charge or Overpower increases Diablo's Attack Speed by 50% for 7 seconds, up to 100%. | Domination Casting Overpower resets the cooldown of Shadow Charge. | Hellgate Teleport and place a demonic rune at target location. After 1.75 seconds the rune explodes dealing 137 (+4% per level) damage and stunning enemies for 1.75 seconds. | - | - | - | 0 | - | - | - | - | ||
| Skalli | 2 | Silver Touch Quest: Reduce damage from Heroic sources with Devotion. Reward: After reducing damage 40 times, Holy Light's Mana cost is reduced from 80 to 60. Reward: After reducing damage 80 times, Holy Light's Mana cost is reduced to 40, and its range is increased by 50%. | Holy Shock Holy Light can be used on an enemy to do 40% of its healing amount as damage. When used this way, Uther receives its self-healing benefits, its cooldown is reduced by 6 seconds, and it refunds 45 Mana. | Guardian of Ancient Kings Healing a Hero with a Basic Ability that is Stunned, Rooted, or Silenced grants them 50 Armor for 3 seconds. | Divine Storm Deal 170 (+4% per level) damage and Stun nearby enemies for 1.75 seconds. | Well Met When used against Heroes, Hammer of Justice reduces the target's Movement Speed and damage dealt by 25% for 3 seconds. | Tyr's Deliverance Increase the damage and healing of Holy Radiance by 10%. Basic Attacks against enemy Heroes cause Uther's next cast of Holy Radiance to have its damage and healing increased by an additional 10%, stacking up to 7 times. | Redemption After Eternal Vanguard ends, Uther revives at the spirit's location with 50% of his maximum Health. This effect has a 180 second cooldown. | - | - | - | 0 | - | - | - | - | ||
| # | Čas | Hrdina | Oběť | ||
|---|---|---|---|---|---|
| 1. | 01:16 | JainaMontaxCZ | RehgarSalking | ||
| 2. | 01:18 | RehgarSalking | Li-MingDrakkan | ||
| 3. | 01:29 | JainaMontaxCZ | LunaraSziszka | ||
| 4. | 01:33 | Mal'Ganisтарас | JainaMontaxCZ | ||
| 5. | 03:21 | JainaMontaxCZ | Mal'Ganisтарас | ||
| 6. | 04:48 | JainaMontaxCZ | NazeeboWielkiTopór | ||
| 7. | 05:27 | RehgarSalking | DiabloNeznamy | ||
| 8. | 06:06 | JainaMontaxCZ | MedivhKaldurahm | ||
| 9. | 06:09 | Mal'Ganisтарас | JainaMontaxCZ | ||
| 10. | 06:54 | RehgarSalking | DiabloNeznamy | ||
| 11. | 08:28 | RehgarSalking | DiabloNeznamy | ||
| 12. | 08:29 | JainaMontaxCZ | MedivhKaldurahm | ||
| 13. | 08:59 | JainaMontaxCZ | RehgarSalking | ||
| 14. | 09:11 | JainaMontaxCZ | Mal'Ganisтарас | ||
| 15. | 09:21 | DiabloNeznamy | NazeeboWielkiTopór | ||
| 16. | 09:48 | JainaMontaxCZ | MedivhKaldurahm | ||
| 17. | 10:51 | RehgarSalking | JainaMontaxCZ | ||
| 18. | 10:58 | RehgarSalking | UtherSkalli | ||
| 19. | 11:01 | RehgarSalking | D.VaCaleban | ||
| 20. | 12:09 | JainaMontaxCZ | LunaraSziszka | ||
| 21. | 13:30 | JainaMontaxCZ | RehgarSalking | ||
| 22. | 14:32 | JainaMontaxCZ | Mal'Ganisтарас | ||
| 23. | 14:41 | JainaMontaxCZ | LunaraSziszka | ||
| 24. | 14:45 | JainaMontaxCZ | NazeeboWielkiTopór | ||
| 25. | 14:45 | RehgarSalking | D.VaCaleban | ||
| 26. | 14:48 | JainaMontaxCZ | MedivhKaldurahm | ||
| 27. | 16:05 | JainaMontaxCZ | RehgarSalking | ||
| 28. | 16:10 | RehgarSalking | D.VaCaleban | ||
| 29. | 16:21 | JainaMontaxCZ | Mal'Ganisтарас | ||
| 30. | 16:47 | JainaMontaxCZ | MedivhKaldurahm | ||
| 31. | 18:12 | JainaMontaxCZ | MedivhKaldurahm | ||
| 32. | 18:28 | JainaMontaxCZ | NazeeboWielkiTopór | ||
| 33. | 18:50 | JainaMontaxCZ | RehgarSalking | ||
| 34. | 18:55 | JainaMontaxCZ | Mal'Ganisтарас | ||