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Alterac Pass11. července 2022 23:03

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Hrdina / HráčVýhra14710131620SoloKillAssistsDeathsSiegeDamageHeroDamageHealingSelfHealingExp.Naživu
D4rkÆos1
Pandemic
Quest: Hit Heroes with Plague of Toads.

Reward: After hitting 35 Heroes with Plague of Toads, it spawns 2 additional toads.

Reward: After hitting 70 Heroes with Plague of Toads, it reduces the damage Heroes deal by 5%, stacking up to 25%.
Blood Ritual
If an enemy dies while poisoned by Voodoo Ritual, restore 2% of Nazeebo's maximum Health and Mana.

Passive: Takedowns grant 3 stacks of Voodoo Ritual.
Toads of Hugeness
Increase the damage and explosion radius of Plague of Toads by 25% after each hop, up to a maximum of 100%.
Ravenous Spirit
Channel a Ravenous Spirit that deals 230 (+4% per level) damage per second. Cannot move while channeling. Lasts for 8 seconds.
Guardian Toads
Hitting an enemy Hero with Plague of Toads grants 30 Armor for 3 seconds, stacking up to 6 seconds.
Ring of Poison
Zombie Wall lasts 1 second longer, and the center is filled with poison that deals a total of 319 (+4% per level) damage over 4 seconds. This damage starts small and increases over the duration.
Annihilating Spirit
When Ravenous Spirit damages an enemy Hero, reduce their healing received by 50% for 1 second and increase Ravenous Spirit's damage by 5% for the rest of its duration.

Passive: Increases the range of Ravenous Spirit by 50%.
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Daft1
Feast on Fear
Stunning an enemy Hero with Shadow Charge or Overpower heals Diablo for 10% of his maximum Health over 3 seconds.
Life Leech
Diablo gains 1 Soul and heals for 1.75% of his maximum Health when Basic Attacking an enemy Hero. While at 100 Souls, increase this healing to 3.5% of his maximum Health.
Diabolical Momentum
When Diablo's Basic Attacks damage enemies, reduce the cooldown of Shadow Charge and Overpower by 1.5 seconds.
Lightning Breath
After 0.5 seconds, become Unstoppable and Channel for up to 4 seconds, dealing 50 (+4% per level) damage every 0.25 seconds to enemies in front of Diablo. Enemies affected are Slowed by 4% for 2 seconds, up to 40%.

Lightning Breath's direction changes with your mouse cursor position.
Cruelty
Stunning an enemy Hero with Shadow Charge or Overpower increases Diablo's Attack Speed by 50% for 7 seconds, up to 100%.
Domination
Casting Overpower resets the cooldown of Shadow Charge.
Hellgate
Teleport and place a demonic rune at target location. After 1.75 seconds the rune explodes dealing 137 (+4% per level) damage and stunning enemies for 1.75 seconds.
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Dauti1
Barbed Chains
Increase Chains of Kel'Thuzad damage by 125%. After gaining 30 Blight, Chains of Kel'Thuzad reduces the Armor of pulled Heroes by 10 for 4 seconds.
Strip Shields
Pulling a Hero with Chains of Kel'Thuzad grants Kel'Thuzad a permanent 128 (+4% per level) Shield, stacking up to 2 times.

Additionally, Chains of Kel'Thuzad deals up to 270 (+2.5% per level) bonus damage to Heroes' Shields.
Chilling Touch
Every 8 seconds, Kel'Thuzad's next Basic Attack hits all enemies in the area for 80%

additional damage, deals Spell damage instead of Physical, and Slows by 30% for 2 seconds.
Shadow Fissure
Create a fissure anywhere on the Battleground that explodes after 1.5 seconds, dealing 320 (+2.5% per level) damage to enemy Heroes in its area. If an enemy Hero is hit, set its cooldown to 1.5 seconds.
Chains of Ice
After Chains of Kel'Thuzad's Stun expires, the enemy is also Slowed by 60% for 1 second.
Hungering Cold
Enemies that are Rooted take an additional 55 (+2.5% per level) damage each time they are damaged by Kel'Thuzad.
Might of the Scourge
If a Hero is hit with Shadow Fissure, a second one is cast below them 1 second later.

This second cast will not duplicate itself.
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PhantomThief1
Lightwell
Summon a Lightwell that periodically heals a nearby allied Hero for 50 (+4% per level). The well only fades after healing 15 times or when recast.

This cooldown is reduced by 1 second each time Anduin heals an allied Hero.
Moral Compass
Divine Star fires Basic Attacks at Heroes close to its apex.

Passive: Increase Attack Range by 1.1.
Desperate Prayer
Activate to instantly heal an allied Hero for 375 (+4% per level), but kneel for 2 seconds, unable to act.
Holy Word: Salvation
After 0.5 seconds, Channel to invoke the Light for 3 seconds. While nearby, allied Heroes heal for up to 30% of their max Health and are Protected.
Speed of the Pious
While Divine Star is traveling, gain 30% Movement Speed.

Each allied Hero healed by Divine Star on its return to Anduin reduces its cooldown by 1 second.
Renew
Flash Heal heals an additional 180 (+4% per level) over 6 seconds. The duration of this heal is refreshed each time Anduin hits an enemy Hero with a Basic Attack.
Varian's Legacy
Basic Attacks burn enemies for 87 (+4% per level) damage over 3 seconds and Anduin heals for 50% of the damage dealt.
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PowerFull1
Overpower
When Parry blocks a Hero's Basic Attack, Heroic Strike's cooldown is refreshed and the next one does 40% more damage.
Taunt
Silence a target Hero and force them to attack Varian for 1.25 seconds.

Passive: Maximum Health and Health Regeneration increased by 40%.
Victory Rush
Every 30 seconds, Varian's next Basic Attack will heal him for 350 (+4% per level) Health. When a nearby enemy Minion or Monster dies, the cooldown is reduced by 10 seconds.
Warbringer
Reduce Charge's cooldown by 8 seconds and Mana cost from 45 to 22. Additionally, Charge can be cast on allied Heroes.
Mortal Strike
Heroes hit by Heroic Strike receive 40% reduced healing for 4 seconds.
Banner of Dalaran
Activate to place a Banner that grants 20% increased Spell Power to nearby allied Heroes. Lasts 12 seconds.
Glory to the Alliance
Banner now also increases health regeneration and all healing received for nearby allied Heroes by 50%, and the cooldown is reduced by 50%.
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Bambo2
The Will of Cho
Quest: Killing enemy Minions grants 1 stack of The Will of Cho, and Hero takedowns grant 10 stacks.

Gain 1 Armor for every 30 stacks of The Will of Cho, up to a maximum of 10 Armor.

This Armor bonus stacks with Ogre Hide.
Rollback
Rune Bomb rolls back to Cho, damaging enemies in its path.
Enraged Regeneration
Each time Cho hits an enemy Hero with an Ability or Basic Attack, he heals for 60 (+4% per level) over 3 seconds. Enemy Heroes hit by Gall's Dread Orb receive 35% less healing for 2 seconds.
Upheaval
After 1 second, pull enemies towards Cho'gall, Slowing them by 25% for 3 seconds and dealing 175 (+4% per level) damage.
Molten Block
Activate to enter Stasis and gain Invulnerability for 3 seconds, damaging nearby enemies for 92 (+4% per level) damage per second.
Runic Feedback
Gall's Runic Blast reduces Cho's Rune Bomb cooldown by 1 second per enemy hit, and 2 seconds for each Hero hit.
Hour of Twilight
Decreases Cho'gall's death timer by 50%.
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Fungi2
Searing Light
Ray of Heaven also deals damage to enemies in the area equal to 30% of the energy consumed.
Majestic Span
Increases the radius of Sacred Sweep by 15%.
Empathic Link
Auriel stores 25% of damage taken by allies with Bestow Hope.
Resurrect
Channel on the spirit of a dead ally for 1 second. After a 5 second delay, they are brought back to life with 100% of their maximum Health at the location where they died.

Auriel can use this ability while dead to resurrect herself.
Converging Force
Enemies hit by the outer area are pushed slightly toward the center.
Will of Heaven
Allies with Bestow Hope gain 20% Attack Speed.

Passive: Auriel gains 10% increased Basic Attack Damage.
Light Speed
Resurrected allies gain 200% increased Movement Speed, decaying over 4 seconds.

While a resurrected ally remains alive, Resurrect's next cooldown recharges 100% faster.
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HajkySVK2
Keep Moving!
Increases the Movement Speed bonus of Shove by 10% and its duration by 2 seconds.
Bomb's Away
Quest: Damaging a Hero with Runic Blast increases its damage by 5, up to 200.

Reward: After damaging 20 Heroes, the range and speed of Cho's Rune Bomb is increased by 20%.
Double Trouble
Quest: If Shadowflame hits an enemy Hero that is afflicted by Cho's Consuming Blaze, its cooldown is reduced by 0.5 seconds.

Reward: After hitting 20 Heroes, Shadowflame's cooldown is instead permanently reduced by 0.5 seconds.
Twisting Nether
After 1 second, nearby enemies are slowed by 50% while Gall channels, up to 5 seconds. Activate to deal 353 (+5% per level) damage.
Twilight Nova
After the first bounce of Dread Orb, 2 extra bombs bounce to the sides once.
Deafening Blast
Runic Blast Silences enemy Heroes for 1.25 seconds.
Shifting Nether
Twisting Nether now teleports Cho to a targeted location before it begins Channeling.
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InfinityBan2
Engulfing Flame
Increase Blast Wave's damage by 75% and its radius by 15%.
Slow Burn
Blast Wave slows enemies hit by 40% for 2 seconds.
Blistering Attacks
Every 10 seconds, Ragnaros's next Basic Attack against a Hero deals 60% bonus damage. Hitting enemies with Basic Abilities reduces this cooldown by 1 second.
Lava Wave
Release a wave of lava from Ragnaros's Core that travels down the targeted lane, dealing 240 (+4% per level) damage per second to non-Structure enemies in its path and instantly killing enemy Minions. Damage increased by 100% versus Heroes.
Tempered Flame
When Blast Wave damages an enemy Hero, gain a Shield equal to 100% of the damage dealt for 3 seconds.
Blast Echo
After Blast Wave explodes, another Blast Wave is created on Ragnaros.
Submerge
Ragnaros submerges below, entering Stasis and healing for 600 (+4% per level) Health over 3 seconds.
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strom2
Force Armor
When Magic Missiles damages an enemy Hero, gain 50 Spell Armor, reducing the damage taken by the next Ability by 50%. Gain 1 charge per cast and store up to 4 charges.

Passive: Li-Ming's Mana regeneration is increased by 100% while below 35% Mana.
Dominance
Takedowns restore 30% of Li-Ming's missing Health.
Calamity
Teleport does 300 (+3% per level) damage to enemy Heroes near the destination.
Wave of Force
Knock away all enemies from an area and deal 160 (+5% per level) damage.
Illusionist
If Li-Ming loses more than 20% of her Health at once, its cooldown is instantly refreshed.

This effect has a 4 second cooldown.

Passive: Increases Teleport range by 50%
Diamond Skin
Teleport grants a Shield equal to 25% of Li-Ming's maximum Health for 4 seconds.
Repulsion
Increases Wave of Force knockback distance by 150% and increases its cast range by 100%.
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#ČasHrdinaOběť
1.05:39AnduinPhantomThiefChoBambo
2.05:39AnduinPhantomThiefGallHajkySVK
3.07:27AnduinPhantomThiefChoBambo
4.07:27AnduinPhantomThiefGallHajkySVK
5.07:31AnduinPhantomThiefAurielFungi
6.08:16ChoBamboKel'ThuzadDauti
7.09:03AnduinPhantomThiefRagnarosInfinityBan
8.09:30AnduinPhantomThiefLi-Mingstrom
9.10:20AnduinPhantomThiefChoBambo
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11.10:38AnduinPhantomThiefAurielFungi
12.12:45AnduinPhantomThiefAurielFungi
13.12:50ChoBamboDiabloDaft
14.13:03AnduinPhantomThiefAurielFungi
15.13:25ChoBamboKel'ThuzadDauti
16.13:29ChoBamboAnduinPhantomThief
17.13:35ChoBamboVarianPowerFull
18.13:39VarianPowerFullLi-Mingstrom
19.13:55ChoBamboNazeeboD4rkÆos
20.13:56ChoBamboDiabloDaft
21.15:27ChoBamboDiabloDaft
22.15:29ChoBamboVarianPowerFull
23.16:23AnduinPhantomThiefRagnarosInfinityBan
24.16:29AnduinPhantomThiefAurielFungi
25.16:37AnduinPhantomThiefChoBambo
26.16:37AnduinPhantomThiefGallHajkySVK
27.16:48AnduinPhantomThiefLi-Mingstrom
28.18:05ChoBamboNazeeboD4rkÆos
29.18:26AnduinPhantomThiefChoBambo
30.18:26AnduinPhantomThiefGallHajkySVK
31.18:42AnduinPhantomThiefRagnarosInfinityBan
32.19:03AnduinPhantomThiefAurielFungi
33.20:13AnduinPhantomThiefRagnarosInfinityBan
34.20:36AnduinPhantomThiefRagnarosInfinityBan
35.20:38ChoBamboKel'ThuzadDauti
36.20:58AnduinPhantomThiefChoBambo
37.20:58AnduinPhantomThiefGallHajkySVK