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Infernal Shrines30. dubna 2022 0:28

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Délka hry14:34

Hrdina / HráčVýhra14710131620SoloKillAssistsDeathsSiegeDamageHeroDamageHealingSelfHealingExp.Naživu
Caleban1
Force Armor
When Magic Missiles damages an enemy Hero, gain 50 Spell Armor, reducing the damage taken by the next Ability by 50%. Gain 1 charge per cast and store up to 4 charges.

Passive: Li-Ming's Mana regeneration is increased by 100% while below 35% Mana.
Charged Blast
Basic Attacking a target recently hit by a Magic Missile does an extra 87 (+4% per level) damage.
Seeker
If three Magic Missiles hit the same target, the third one deals an additional 140 (+4% per level) damage.
Disintegrate
Channel a powerful beam, dealing 480 (+5% per level) damage over 2.6 seconds to enemies while they are in it. The direction of the beam changes with your mouse cursor position.
Illusionist
If Li-Ming loses more than 20% of her Health at once, its cooldown is instantly refreshed.

This effect has a 4 second cooldown.

Passive: Increases Teleport range by 50%
Mirrorball
Magic Missiles fires an additional 2 missiles, but its Mana cost is increased by 5.
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Katagiri1
Fel Infusion
Increases Kael'thas's Spell Power by 4%. Kael'thas heals for 94 (+4% per level) Health when activating Verdant Spheres.
Mana Tap
Activating Verdant Spheres restores 5% of Kael'thas's maximum Mana.
Burned Flesh
When Flamestrike damages 2 or more Heroes, they take additional damage equal to 8% of their maximum Health.
Phoenix
Launch a Phoenix to an area, dealing 84 (+4% per level) damage to enemies along the way. The Phoenix persists for 7 seconds, attacking enemies for 84 (+4% per level) damage and splashing for 42 (+4% per level) damage.
Backdraft
Living Bomb's explosion slows enemy Movement Speed by 30% for 2 seconds.
Fury of the Sunwell
Flamestrike will explode a second time 1.5 seconds later.
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m841
High King's Quest
Quest: Hit 50 Heroes with Basic Attacks. Quest: Participate in 5 Hero Takedowns. Quest: Gather 15 Regeneration Globes.

Reward: Completing a Quest grants 10 Base Attack Damage. Completing all 3 Quests grants an additional 30 Base Attack Damage.
Colossus Smash
Smash a target enemy, dealing 185 (+4% per level) damage and lowering their Armor by 25 for 3 seconds, causing them to take 25% increased damage.

Passive: Base Attack Damage increased by 100%. Passive: Maximum Health and Health Regeneration reduced by 10%.
Victory Rush
Every 30 seconds, Varian's next Basic Attack will heal him for 350 (+4% per level) Health. When a nearby enemy Minion or Monster dies, the cooldown is reduced by 10 seconds.
Warbringer
Reduce Charge's cooldown by 8 seconds and Mana cost from 45 to 22. Additionally, Charge can be cast on allied Heroes.
Juggernaut
Charge deals bonus damage to Heroes equal to 4% of their maximum Health.
Banner of Dalaran
Activate to place a Banner that grants 20% increased Spell Power to nearby allied Heroes. Lasts 12 seconds.
Master at Arms
Colossus Smash affects all enemies near the target, and its cooldown is reduced by 10 seconds.
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MontaxCZ1
Reactive Ballistospores
While below 50% Health, the cooldown of Bio-Kill Switch refreshes 100% faster.

Activate to instantly spread a Weighted Pustule to all nearby enemy Heroes and reset the cooldown of Bio-Kill Switch.

This effect has a 75 second cooldown.
Vigorous Reuptake
Bio-Kill Switch heals for 30% more when detonating 3 or more Healing Pathogens.
Growing Infestation
Lurking Arm's area expands by 50% over 2.5 seconds, but it cannot be Channeled for longer than 3 seconds.
Massive Shove
Extend Stukov's arm. If it hits an enemy Hero, they are rapidly shoved until they collide with terrain, dealing 190 (+4% per level) damage and Stunning them for 0.5 seconds. Stukov gains 50 Armor while shoving an enemy.
It Hungers
Increase the range of Lurking Arm by 30%. If Lurking Arm damages enemy Heroes 8 times, its cooldown is reset and its Mana cost is refunded.
Universal Carrier
Healing Pathogen can continually spread through Stukov, but its healing is reduced by 25%.
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OzzyasT1
Gluttony
Increase the number of stacks of Annihilation gained by hitting Heroes with Globe of Annihilation from 2 to 4.

Quest: After gaining 200 Annihilation, each enemy hit by Globe of Annihilation reduces its cooldown by 0.25 seconds, doubled against Heroes.
Army of Hell
Summon Demon Warrior spawns an additional Demon, but its cooldown is increased by 10 seconds.
Art of Chaos
If Globe of Annihilation hits 2 or more Heroes, restore 40 Mana and gain an extra 4 Annihilation.
Demonic Invasion
Rain a small army of Demonic Grunts down on enemies, dealing 85 (+4% per level) damage per impact. Grunts deal 39 (+4% per level) damage, have 750 (+4% per level) Health and last up to 10 seconds. When Grunts die they explode, dealing 40 (+4% per level) damage to nearby enemies, doubled against enemy Heroes.

Usable while Channeling All Shall Burn.
Chain of Command
The cooldown of Demon Lieutenants' Demonic Smite is reduced by 2 seconds and they grant 25% increased damage to nearby friendly Minions, Mercenaries, and Azmodan's summoned Demons.
Total Annihilation
Globe of Annihilation damages Heroes for an additional 4% of their maximum Health.
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Jorcre2
Advanced Cloaking
After being Stealthed for 1 second, gain an additional 10% Movement Speed. While Stealthed, regenerate 3 Mana per second.
Holo Stability
Increase the cast range of Holo Decoy by 100% and its duration by 120%.

Passive: Reduce the cooldown of Ghost Protocol by 15 seconds.
Anti-Armor Shells
Nova's Basic Attacks deal 250% damage and decrease the Physical Armor of Heroic targets by 15 for 3 seconds, but her Attack Speed is proportionally slower.
Precision Strike
After a 1.5 second delay, deals 435 (+4% per level) damage to enemies within an area. Unlimited range.
Psionic Efficiency
Snipe's range is increased by 15% and hitting a Hero grants an additional stack of Precision Sniper.
Crippling Shot
Pinning Shot lowers a Hero's Armor by 20 for the duration of the Slow, causing them to take 20% increased damage.
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Krolchatka2
Vengeful Roots
Entangling Roots spawns a Treant that deals 58 damage per second and lasts 10 seconds.

Repeatable Quest: Hitting enemy Heroes with Entangling Roots permanently increases the Treant's Basic Attack damage by 7.
Celestial Alignment
Increase Moonfire's reveal duration by 3 seconds. Malfurion's Basic Attacks against Heroes revealed by Moonfire deal 85% more damage.
Tenacious Roots
Increase the Root duration of Entangling Roots by 25%. When Malfurion is Stunned, the cooldown of Entangling Roots is instantly reset. This can only occur every 10 seconds.
Tranquility
Heal nearby allied Heroes for 80 (+4% per level) Health per second for 8 seconds. Allies affected by Regrowth within Tranquility's area gain 10 Armor.
Hindering Moonfire
Moonfire Slows Heroes hit by 25% for 3 seconds.
Nature's Balance
Increase Moonfire's area by 25% and Regrowth's duration by 5 seconds.
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Mahlsen2
Calloused Hide
While under 60% maximum Health, Cho gains 15% increased Movement Speed and healing received.
Seared Flesh
Each consecutive Basic Attack to enemy Heroes deals 20% more damage, to a maximum of 60% damage. This bonus lasts 5 seconds or until a non-Heroic enemy is attacked.
Enraged Regeneration
Each time Cho hits an enemy Hero with an Ability or Basic Attack, he heals for 60 (+4% per level) over 3 seconds. Enemy Heroes hit by Gall's Dread Orb receive 35% less healing for 2 seconds.
Hammer of Twilight
Activate to swing the Hammer of Twilight, dealing 150 (+4.5% per level) damage, pushing enemies away, and Stunning them for 0.75 seconds.

Passive: Cho's Basic Attacks deal 25% increased damage.
Twilight Veil
Activate to increase the Armor bonus of Ogre Hide to 75 for 4 seconds. If cast while Ogre Rage is active, it instantly swaps to Ogre Hide.
Frenzied Fists
Gain 75% Attack Speed for 5 seconds after using Surging Fist.
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RedBill2
Sentinel Wisp
After remaining in a bush for 5 seconds, Wisp's vision radius is increased by 200% and reveals the surrounding area.
Siphoning Toxin
While at least one enemy is afflicted by Nature's Toxin, heal for 9 (+4% per level) per second.

When an enemy Hero has 3 stacks of Nature's Toxin, increase this healing by 19 (+4% per level) per second.
Wild Vigor
Using Crippling Spores increases the damage of Lunara's next 4 Basic Attacks by 70%.
Leaping Strike
Leap over an enemy, Slowing them by 80% for 0.35 seconds and dealing 271 (+4% per level) damage.

Stores up to 2 charges.
Greater Spell Shield
Every 30 seconds, gain 75 Spell Armor against the next enemy Ability and subsequent Abilities for 3 seconds, reducing the damage taken by 75%.

Can be toggled to allow or prevent this talent from triggering automatically.
Unfair Advantage
Nature's Toxin deals 60% more damage to Heroes that are Slowed, Rooted, or Stunned.
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Swifty1472
Taskmaster
Every time Cho is hit by a Hero Basic Attack, reduce the cooldown of Shove by 1 second.
Rising Dread
Each bounce of Dread Orb increases its radius by 25% and damage by 15%. Activate Dread Orb before the second bounce ends to reverse the direction of the third bounce.
Ogre Rampage
Increase the damage bonus of Ogre Rage by 5%. Each time Gall damages an enemy Hero this bonus increases by 1% for 4 seconds, up to an additional 10% bonus damage.
Twisting Nether
After 1 second, nearby enemies are slowed by 50% while Gall channels, up to 5 seconds. Activate to deal 353 (+5% per level) damage.
Twilight Nova
After the first bounce of Dread Orb, 2 extra bombs bounce to the sides once.
Leaden Orb
Dread Orb Stuns enemy Heroes for 0.75 seconds.
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Takedowny
#ČasHrdinaOběť
1.00:38Varianm84MalfurionKrolchatka
2.04:45Varianm84LunaraRedBill
3.04:52LunaraRedBillAzmodanOzzyasT
4.06:35LunaraRedBillVarianm84
5.07:23MalfurionKrolchatkaAzmodanOzzyasT
6.07:58LunaraRedBillVarianm84
7.09:51LunaraRedBillStukovMontaxCZ
8.10:08Varianm84LunaraRedBill
9.10:19Varianm84ChoMahlsen
10.10:19Varianm84GallSwifty147
11.10:26Varianm84NovaJorcre
12.11:47Varianm84ChoMahlsen
13.11:47Varianm84GallSwifty147
14.11:59Varianm84MalfurionKrolchatka
15.14:06GallSwifty147AzmodanOzzyasT
16.14:15Varianm84ChoMahlsen
17.14:15Varianm84GallSwifty147
18.15:30Varianm84ChoMahlsen
19.15:30Varianm84GallSwifty147
20.15:40Varianm84MalfurionKrolchatka