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Alterac Pass28. července 2022 21:27

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Hrdina / HráčVýhra14710131620SoloKillAssistsDeathsSiegeDamageHeroDamageHealingSelfHealingExp.Naživu
Aeriel1
Fish Eye
Egg's Health is increased by 100%, its sight radius is increased by 300% and it can see Stealthed enemies.

Passive: Spawning from his Egg increases Murky's mount speed to 45% for 5 seconds.
Slime Time
Quest: Slime enemy Heroes that are already Slimed.

Reward: After Sliming 10 Heroes, increase Slime's bonus damage by 125.

Reward: After Sliming 20 Heroes, increase Slime's slow amount to 30%.
Black Lagoon
Increase Slime's radius by 30%.
Octo-Grab
Murky becomes Unstoppable and Stuns target enemy Hero for 3 seconds while he hits them for 1 damage a second.
Fish Tank
Murky is healed for 25% of the damage he deals with Basic Attacks and Basic Abilities.
Fish Oil
The Pufferfish casts Slime at its location upon landing.
Making Inky
Reduces the cooldown of Slime from 4 seconds to 2 seconds.
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Horvis1
Fire At Will
Quest: Hitting a Hero with Multishot grants 2 Hatred and permanently increases its damage by 2.

Reward: After hitting 20 Heroes with Multishot, increase its damage by 40.
Arsenal
Increase the range of Multishot by 20%. Multishot also fires 3 grenades that deal 100 (+4% per level) damage and refund 25 Mana after hitting enemy Heroes.
Frost Shot
Multishot Slows enemies by 20% for 2.5 seconds. Hungering Arrows deals 25% more damage to Slowed enemies.
Strafe
Rapidly attack enemies within 10 range for 60 (+4% per level) damage per hit, prioritizing Heroes over Minions. Valla is able to move and use Vault while strafing. Lasts for 4 seconds.
Siphoning Arrows
Hitting a Hero with Hungering Arrow heals Valla for 4% of her maximum Health, and Multishot heals for 2%.
Punishment
While at max Hatred, Multishot's cooldown recharges 50% faster.
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mattoni1
Laws of Hope
Activate to heal 20% of Johanna's max Health over 5 seconds.

Quest: Every 10 Regeneration Globes gathered increases this heal amount by 5% of Johanna's max Health.
Hold Your Ground
Increases Iron Skin's Shield by 40% and its cooldown is reduced by 2 seconds.
Conviction
Gain 10% Movement Speed, increased to 20% while Condemn is charging up.
Falling Sword
Johanna leaps into the air for 2 seconds and she can steer the landing location by moving. While in the air, allies below Johanna are Unstoppable. Upon landing enemies hit take 225 (+4% per level) damage and are Stunned for 0.25 seconds.
Roar
Increase Punish's damage by 50%. This bonus is increased to 150% whenever Punish hits 2 or more Heroes.
Blessed Momentum
Basic Attacks grant 10% increased Attack Speed for 4 seconds, stacking up to 40%. They also reduce Johanna's Basic Ability cooldowns by 0.5 seconds.
Heaven's Fury
Falling Sword rains down holy bolts, dealing 50 (+4% per level) damage to enemies, healing allied Heroes for 68 (+4% per level), and reducing its cooldown by 1 second for each Hero hit.
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MontaxCZ1
Scroll of Identify
Quest: Hitting an enemy Hero with Scroll of Sealing permanently increases its damage by 2.

Reward: After hitting 15 Heroes, Scroll of Sealing reveals and reduces the Armor of Heroes hit by 10 for 4 seconds.

Reward: After hitting 30 Heroes, this talent's Armor reduction effect is increased to 15 and its duration to 6 seconds.
Rejuvenation Potion
Healing Potions restore 15 Mana and heal for an additional 114 (+4% per level) over 3 seconds.
Cube Mastery
Reduce the Mana cost of Scroll of Sealing from 40 to 25.

Each enemy Hero hit by Horadric Cube reduces the cooldown of Scroll of Sealing by 4 seconds.
Stay Awhile and Listen
After 1 second, Channel for 3 seconds, putting enemy Heroes in front of Deckard to Sleep while Channeling, and for 2 seconds after.

Enemies can only be put to Sleep once per cast, and Sleep's effects end instantly if they take damage.
Super Healing Potion
If a Healing Potion isn't picked up for at least 2 seconds, it heals for 100% more.

Passive: Healing Potion heals for 25% more when the target is under 50% health.
Safety in Numbers
If at least 2 allied Heroes are nearby, Fortitude of the Faithful grants an additional 10 Armor, 50% Mana Regeneration per second, and causes Deckard's Basic Abilities to recharge an additional 50% faster.
Bottomless Flask
After use, Healing Potions recharge after 8 seconds.
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sami1
Press the Advantage
Increase Tychus's Basic Attack range by 1.
Master Assassin
Passive: Increase Tychus's Attack Speed by 10%.

Reward: After getting 15 Takedowns, Tychus's Attack Speed is increased by an additional 15%.
Combat Tactician
Reduce the cooldown of Minigun by 4 seconds. Reduce the cooldown of Minigun by an additional 4 seconds after using Run and Gun.
Commandeer Odin
Call down an Odin to pilot. The Odin deals increased Damage, has 100% increased Basic Attack range, and uses different Abilities. The Odin has 25 Armor and lasts 23 seconds.
That's the Stuff!
Minigun heals Tychus for 100% of the bonus damage dealt after it expires.
Armor Piercing Rounds
Each time Overkill hits an enemy, its damage against them is increased by 15%, stacking up to 60% bonus damage.
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Filousch2
Power Word: Shield
While Divine Star is traveling out, allies in its path gain a Shield that absorbs 128 (+4% per level) damage for 4 seconds.

If Divine Star hits an enemy Hero, Anduin gains a Shield that absorbs 185 (+4% per level) damage for 4 seconds.
Moral Compass
Divine Star fires Basic Attacks at Heroes close to its apex.

Passive: Increase Attack Range by 1.1.
Desperate Prayer
Activate to instantly heal an allied Hero for 375 (+4% per level), but kneel for 2 seconds, unable to act.
Holy Word: Salvation
After 0.5 seconds, Channel to invoke the Light for 3 seconds. While nearby, allied Heroes heal for up to 30% of their max Health and are Protected.
Speed of the Pious
While Divine Star is traveling, gain 30% Movement Speed.

Each allied Hero healed by Divine Star on its return to Anduin reduces its cooldown by 1 second.
Glyph of Faith
Leap of Faith gains a 2nd charge.
Light of Stormwind
Holy Word: Salvation grants allied Heroes Invulnerability instead of Protected. This does not affect Anduin.

Channeling Holy Word: Salvation for its full duration reduces its cooldown by 60 seconds.
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Kaci2
Full Metal
D.Va's Mech gains 10% increased Health and its Fusion Cannons heal for 16% of the damage dealt to enemies in its bonus area.
Rush-down
Boosters deals an additional 2% of maximum Health as damage to Heroes and heals D.Va's Mech for the damage dealt. Boosters deals 50% increased damage to non-Heroic enemies.
Hit the Nitrous
The initial speed bonus of Boosters is increased to 300%, then decays to normal boost speed over 0.5 seconds. During this time, Boosters Stuns for 0.5 seconds.
Micro Missiles
After .375 seconds, Channel to launch a volley of 12 missiles in a target direction. Each missile impacts the first enemy in its path, dealing 40 (+4% per level) damage in a small area and Slowing by 30% for 2 seconds.

Stores 2 charges with a 5 second cooldown between each use.

Requires Mech Mode.
Good To Go
Pilot Mode: Unlocks the Torpedo Dash and Concussive Pulse abilities.

Torpedo Dash: Dash a short distance. 10 second cooldown.

Concussive Pulse: Deal 120 (+4% per level) damage to enemies in a cone and knock them back. 10 second cooldown.
In For The Kill
Casting Boosters grants a Shield equal to 10% of maximum life for 2.5 seconds. Each Enemy Hero hit by Boosters increases D.Va's Mech's Basic Attack damage by 10% for 5 seconds, stacking up to 5 times.
Timing Attack
Micro Missiles gains an additional charge. Each time Micro Missiles hits an enemy Hero, reduce its cooldown by 0.5 seconds and charge cooldown by 0.25 seconds.
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Orisai2
Devil's Due
Black Soulstone increases the effects of Regen Globes and Healing Fountains by 2.25% per Soul.
Sacrificial Soul
Stunning a Hero with Shadow Charge grants 10 Souls and 20 Armor for 3 seconds. While at 100 Souls, increase this Armor to 40.
Malevolence
Basic Abilities cause Diablo's next Basic Attack within 6 seconds to deal an additional 100 (+4% per level) Spell Damage. Stores up to 2 charges.
Apocalypse
Create a demonic rune under each enemy Hero on the battleground. After 1.75 seconds the rune explodes dealing 137 (+4% per level) damage and Stunning them for 1.75 seconds.
Devastating Charge
Increase Shadow Charge's terrain collision damage by 50%.

Quest: Hit an enemy Hero against terrain 5 times.

Reward: Hitting enemy Heroes against terrain reduces their Armor by 20 for 4 seconds.
Domination
Casting Overpower resets the cooldown of Shadow Charge.
Hellgate
Teleport and place a demonic rune at target location. After 1.75 seconds the rune explodes dealing 137 (+4% per level) damage and stunning enemies for 1.75 seconds.
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Pajmon2
Perfect Storm
Quest: Every time Muradin hits an enemy Hero with a Basic Attack, increase Storm Bolt's damage by 0.75. If an enemy Hero is killed within 3 seconds of being hit by a Storm Bolt increase its damage by an additional 10.
Thunder Burn
Hitting an enemy Hero with Thunder Clap triggers a second explosion 2 seconds later in the same location that deals 75% damage.
Skullcracker
Every 3rd Basic Attack against the same enemy deals 90% bonus damage and Stuns them for 0.25 seconds.
Haymaker
Stun target enemy Hero, and wind up a punch dealing 319 (+4% per level) damage and knocking the target back, hitting enemies in the way for 319 (+4% per level) damage and knocking them aside.
Healing Static
Muradin heals for 5% of his maximum Health for each Hero hit by Thunder Clap.
Dwarf Launch
Increase the range of Dwarf Toss by 40%. Hitting an enemy Hero with Dwarf Toss reduces its cooldown by 2 seconds.
Rewind
Activate to reset the cooldowns of your Basic Abilities.
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Sherlin2
Power Hungry
Regeneration Globes restore 100% more Mana and grant 10% Spell Power for 20 seconds.
Dominance
Takedowns restore 30% of Li-Ming's missing Health.
Calamity
Teleport does 300 (+3% per level) damage to enemy Heroes near the destination.
Wave of Force
Knock away all enemies from an area and deal 160 (+5% per level) damage.
Illusionist
If Li-Ming loses more than 20% of her Health at once, its cooldown is instantly refreshed.

This effect has a 4 second cooldown.

Passive: Increases Teleport range by 50%
Mirrorball
Magic Missiles fires an additional 2 missiles, but its Mana cost is increased by 5.
Tal Rasha's Elements
Casting Abilities increases the damage of the next Ability by 5%, up to 20%.

This bonus is reset when the same Ability is used within a chain.
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Bojište
Takedowny
#ČasHrdinaOběť
1.00:42MuradinPajmonTychussami
2.01:41TychussamiD.VaKaci
3.02:30Li-MingSherlinMurkyAeriel
4.03:55MuradinPajmonJohannamattoni
5.04:05MuradinPajmonMurkyAeriel
6.04:45Li-MingSherlinMurkyAeriel
7.06:47Li-MingSherlinMurkyAeriel
8.06:54TychussamiD.VaKaci
9.08:17MuradinPajmonDeckardMontaxCZ
10.08:19TychussamiMuradinPajmon
11.08:24TychussamiDiabloOrisai
12.08:25MuradinPajmonVallaHorvis
13.08:26Li-MingSherlinMurkyAeriel
14.08:57Li-MingSherlinMurkyAeriel
15.09:19MuradinPajmonVallaHorvis
16.09:22MuradinPajmonTychussami
17.09:26MuradinPajmonMurkyAeriel
18.09:56MuradinPajmonMurkyAeriel
19.10:20MuradinPajmonMurkyAeriel
20.10:33TychussamiDiabloOrisai
21.10:56Li-MingSherlinMurkyAeriel
22.10:56MuradinPajmonDeckardMontaxCZ
23.11:05MuradinPajmonTychussami
24.11:57MuradinPajmonMurkyAeriel
25.12:26MuradinPajmonDeckardMontaxCZ
26.12:29MuradinPajmonVallaHorvis
27.14:21MuradinPajmonMurkyAeriel
28.14:29TychussamiAnduinFilousch
29.14:33TychussamiD.VaKaci
30.14:35MuradinPajmonTychussami
31.14:57MuradinPajmonDeckardMontaxCZ
32.14:59MuradinPajmonVallaHorvis
33.15:04MuradinPajmonMurkyAeriel
34.16:08TychussamiDiabloOrisai
35.16:23MuradinPajmonMurkyAeriel
36.16:31TychussamiAnduinFilousch
37.16:35MuradinPajmonVallaHorvis
38.16:41MuradinPajmonDeckardMontaxCZ
39.16:55MuradinPajmonTychussami
40.17:02Li-MingSherlinMurkyAeriel
41.18:18MuradinPajmonMurkyAeriel
42.18:32MuradinPajmonVallaHorvis
43.18:46MuradinPajmonMurkyAeriel
44.18:50TychussamiAnduinFilousch
45.18:50MuradinPajmonJohannamattoni
46.18:52MuradinPajmonTychussami