Cursed Hollow20. března 2022 0:13
| Mód | Ranked |
|---|---|
| Délka hry | 14:21 |
| Hrdina / Hráč | Výhra | 1 | 4 | 7 | 10 | 13 | 16 | 20 | SoloKill | Assists | Deaths | SiegeDamage | HeroDamage | Healing | SelfHealing | Exp. | Naživu | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| County | 1 | Widowmakers Enemies hit by Corpse Spiders' jar are Slowed by 25% for 1 second. Reward: After Corpse Spiders attack Heroes 100 times, their attack damage is increased by 25% and their duration is increased by 1 second. | Blood Ritual If an enemy dies while poisoned by Voodoo Ritual, restore 2% of Nazeebo's maximum Health and Mana. Passive: Takedowns grant 3 stacks of Voodoo Ritual. | Spirit of Arachyr The number of Corpse Spiders spawned is increased from 3 to 4. If Corpse Spiders' jar hits only one enemy, it creates an additional spider. | Ravenous Spirit Channel a Ravenous Spirit that deals 230 (+4% per level) damage per second. Cannot move while channeling. Lasts for 8 seconds. | Superstition Gain 40 Spell Armor. Heroic Basic Attacks against Nazeebo remove this bonus for 3 seconds and spawn a Corpse Spider to attack the Hero. | Spider Colony Corpse Spider Attacks against Heroes reduce the cooldown of Nazeebo's Basic Abilities by 0.125 seconds. | - | - | - | 0 | - | - | - | - | |||
| Mik | 1 | Feast on Fear Stunning an enemy Hero with Shadow Charge or Overpower heals Diablo for 10% of his maximum Health over 3 seconds. | Life Leech Diablo gains 1 Soul and heals for 1.75% of his maximum Health when Basic Attacking an enemy Hero. While at 100 Souls, increase this healing to 3.5% of his maximum Health. | Diabolical Momentum When Diablo's Basic Attacks damage enemies, reduce the cooldown of Shadow Charge and Overpower by 1.5 seconds. | Apocalypse Create a demonic rune under each enemy Hero on the battleground. After 1.75 seconds the rune explodes dealing 137 (+4% per level) damage and Stunning them for 1.75 seconds. | Cruelty Stunning an enemy Hero with Shadow Charge or Overpower increases Diablo's Attack Speed by 50% for 7 seconds, up to 100%. | Domination Casting Overpower resets the cooldown of Shadow Charge. | - | - | - | 0 | - | - | - | - | |||
| Pasto | 1 | Enhanced Agility Brushstalker's Movement Speed bonus now lasts for 5 seconds after leaving a bush. Repeatable Quest: Every 50 Essence collected permanently increases the Movement Speed bonus of Brushstalker by 2%, up to 20%. | Hero Stalker Increases Essence gained from Takedowns by 100%, and gain 1 Essence each time an enemy Hero is hit by Dark Swarm. | Symbiosis Every time Dark Swarm damages an enemy Hero, reduce its cooldown by 0.4 seconds. | Adaptation After 4 seconds, heal for 100% of the damage Dehaka took over this period. | Ferocious Stalker Dark Swarm Slows enemy Heroes by 15% for 0.75 seconds and deals 60% more damage while Brushstalker's Movement Speed bonus is active. | Pack Leader Dehaka gains 20 Armor and 15% increased Attack Speed while in a bush and for 5 seconds after leaving. | - | - | - | 0 | - | - | - | - | |||
| Peppapig | 1 | Hyper Shift Increase Phase Shift's healing by an additional 6% of the target's maximum Health. Nearby enemy Minion deaths reduce Phase Shift's cooldown by 1 second. | Unstable Anomaly Increase Polymorph's Slow by 15%. Upon expiration, Polymorph deals damage to nearby enemy Heroes equal to 2% of their maximum Health. | Peekaboo! Phase Shifting to an ally grants both Brightwing and her target a 335 (+4% per level) Shield for 4 seconds and reveals a large area around them for 5 seconds. | Blink Heal Teleport to a nearby ally. When teleporting to a Hero, heal them for 200 (+4% per level). Stores up to 2 charges. | Pixie Boost Pixie Dust gives 50% bonus Movement Speed, decaying to 20% over 3 seconds. | Critterize While Polymorphed, the target's Armor is reduced by 25, increasing the damage they take by 25%. | - | - | - | 0 | - | - | - | - | |||
| Wohltaeter | 1 | Exterminator Basic Attacks deal 50% more damage to Minions, Mercenaries, and Monsters. This is increased to 125% while Inspire is active. Passive: Inspire does not expire on friendly Minions and Mercenaries. | Fight or Flight Reduce Adrenaline Rush's cooldown by 10 seconds. Casting Adrenaline Rush grants 25 Armor for 3 seconds. | Unstable Compound Increase the area of Give 'Em Some Pepper by 15%. Each enemy Hero hit by Give 'Em Some Pepper grants Raynor 10 Mana and reduces the cooldown of Penetrating Round by 1.5 seconds. | Raynor's Raider Summon a Banshee that assists Raynor. The Banshee deals 84 (+4% per level) damage per second and regenerates 75 (+4% per level) Health per second if it hasn't taken damage in the last 4 seconds. Can reactivate to retarget or move the Banshee. The Banshee respawns automatically after 45 seconds. | Line 'Em Up Reduce the cooldown of Penetrating Round by 3 seconds. Penetrating Round hitting two or more enemy Heroes reduces its cooldown by an additional 3 seconds. | Paint Them Red Increase the damage of Penetrating Round by 50% and heal for 90% of the damage Penetrating Round deals to Heroes. | - | - | - | 0 | - | - | - | - | |||
| BrightHammer | 2 | High King's Quest Quest: Hit 50 Heroes with Basic Attacks. Quest: Participate in 5 Hero Takedowns. Quest: Gather 15 Regeneration Globes. Reward: Completing a Quest grants 10 Base Attack Damage. Completing all 3 Quests grants an additional 30 Base Attack Damage. | Colossus Smash Smash a target enemy, dealing 185 (+4% per level) damage and lowering their Armor by 25 for 3 seconds, causing them to take 25% increased damage. Passive: Base Attack Damage increased by 100%. Passive: Maximum Health and Health Regeneration reduced by 10%. | Second Wind Basic Attacks heal Varian for 1% of his maximum Health. While below 50% Health, they also heal him for 50% of the damage dealt. | Warbringer Reduce Charge's cooldown by 8 seconds and Mana cost from 45 to 22. Additionally, Charge can be cast on allied Heroes. | Juggernaut Charge deals bonus damage to Heroes equal to 4% of their maximum Health. | Banner of Stormwind Activate to place a Banner that grants 25% increased Movement Speed to nearby allied Heroes. Lasts 12 seconds. | - | - | - | 0 | - | - | - | - | |||
| Elementag | 2 | Blow 'Em Up! Hitting an enemy Hero with Concussion Mine or Steel Trap causes Junkrat to deal 25% more damage with Basic Attacks and Basic Abilities for 6 seconds. | Chattering Teeth Steel Traps will slowly chase nearby enemy Heroes. | Sticky Wicket Enemy Heroes who are hit by Steel Trap are Silenced for 2 seconds. | Rocket Ride After 1.25 seconds, Junkrat launches into the air. While in the air, he can steer the landing location by moving. After 3.75 seconds, Junkrat lands, dealing 935 (+4% per level) damage to nearby enemies and activating Total Mayhem. 5 seconds after landing, Junkrat reappears at the Hall of Storms and gains 150% additional Movement Speed until dismounted. | Gotta Trap 'Em All! Reduce Steel Trap's cooldown by 5 seconds and increase the maximum number of active traps to 2. | Spread Volley Activate to make Frag Launcher fire 2 additional grenades in a spread. Works for up to 4 total charges, or until Frag Launcher runs out of charges. | - | - | - | 0 | - | - | - | - | |||
| Maleficent | 2 | Evenhanded Blessings If Flash Heal is cast on a different target from its last, increase its healing by 15% and refund 40% of its cooldown. | Piercing Light Chastise pierces to hit an additional Hero. Quest: Hitting two Heroes with a single Chastise permanently increases Spell Power by 1, to a maximum of 10. | Desperate Prayer Activate to instantly heal an allied Hero for 375 (+4% per level), but kneel for 2 seconds, unable to act. | Lightbomb Imbue an allied Hero with the Light. After 1.5 seconds, it explodes, dealing 150 (+4% per level) damage to enemies and Stunning them for 1.25 seconds. The target gains a Shield that absorbs 165 (+4% per level) damage per enemy Hero hit. Lasts for 5 seconds. | Enchant Boots - Lion's Speed Gain 5% Movement Speed. This bonus is quadrupled while Leap of Faith's cooldown is available. Allies pulled by Leap of Faith are healed for 280 (+4% per level) over 4 seconds. | Glyph of Faith Leap of Faith gains a 2nd charge. | - | - | - | 0 | - | - | - | - | |||
| strom | 2 | Savor The Flavor Quest: Hitting an enemy Hero with Devour increases Stitches' Health Regeneration by 1.5 and the damage of Vile Gas by 2%, stacking up to 100 times. | Tenderizer Basic Attacks against enemy Heroes Slow by 20% for 1.5 seconds and restore 1.75% of Stitches' maximum Health. | Second Helping Devour gains 1 additional charge with a 6 second cooldown between uses. Gambit: If Stitches is at max Health after using Devour, he gains a Shield equal to 15% of his maximum Health for 10 seconds. Every death, reduce this Shield by 3%. | Gorge Consume an enemy Hero, trapping them for 4 seconds. When Gorge ends, the enemy Hero takes 274 (+4% per level) damage. The trapped Hero cannot move or act and doesn't take damage from other sources. | Meat Hook Hitting an enemy Hero with Hook heals Stitches for 20% of his maximum Health over 5 seconds. While active, Basic Attacks against the Hero hit refresh the duration of this effect. | Digestive Juices Devour deals an additional 140 (+4% per level) damage over 5 seconds. When used on a Hero, its cooldown is reduced by 4 seconds and causes the Hero hit to deal 50% reduced damage for 4 seconds. | - | - | - | 0 | - | - | - | - | |||
| TominoSVK | 2 | Force Armor When Magic Missiles damages an enemy Hero, gain 50 Spell Armor, reducing the damage taken by the next Ability by 50%. Gain 1 charge per cast and store up to 4 charges. Passive: Li-Ming's Mana regeneration is increased by 100% while below 35% Mana. | Triumvirate If Arcane Orb hits an enemy Hero after traveling at least 50% of its base range, the cooldown is reduced by 5 seconds and 40 Mana is refunded. | Zei's Vengeance Increase Arcane Orb's damage increase for distance traveled by 30%. Additionally, reduce its cooldown by 1 second. | Disintegrate Channel a powerful beam, dealing 480 (+5% per level) damage over 2.6 seconds to enemies while they are in it. The direction of the beam changes with your mouse cursor position. | Glass Cannon Increase Li-Ming's Spell Power by 20%, but decrease her maximum Health by 15%. | Arcane Orbit Arcane Orb travels 25% farther, increasing its maximum distance damage bonus from 270 (+3% per level) to 371 (+3% per level). | - | - | - | 0 | - | - | - | - | |||
| # | Čas | Hrdina | Oběť | ||
|---|---|---|---|---|---|
| 1. | 00:42 | AnduinMaleficent | RaynorWohltaeter | ||
| 2. | 02:49 | DehakaPasto | VarianBrightHammer | ||
| 3. | 04:25 | BrightwingPeppapig | Stitchesstrom | ||
| 4. | 05:01 | DiabloMik | VarianBrightHammer | ||
| 5. | 05:59 | AnduinMaleficent | BrightwingPeppapig | ||
| 6. | 06:38 | DiabloMik | JunkratElementag | ||
| 7. | 07:18 | DehakaPasto | VarianBrightHammer | ||
| 8. | 07:25 | DehakaPasto | AnduinMaleficent | ||
| 9. | 07:39 | BrightwingPeppapig | Stitchesstrom | ||
| 10. | 08:05 | DehakaPasto | Li-MingTominoSVK | ||
| 11. | 08:31 | AnduinMaleficent | RaynorWohltaeter | ||
| 12. | 08:42 | AnduinMaleficent | NazeeboCounty | ||
| 13. | 09:46 | DehakaPasto | VarianBrightHammer | ||
| 14. | 10:06 | DehakaPasto | JunkratElementag | ||
| 15. | 10:19 | DehakaPasto | Stitchesstrom | ||
| 16. | 10:37 | DiabloMik | AnduinMaleficent | ||
| 17. | 11:27 | DehakaPasto | VarianBrightHammer | ||
| 18. | 11:35 | DehakaPasto | Stitchesstrom | ||
| 19. | 11:51 | DehakaPasto | AnduinMaleficent | ||
| 20. | 13:22 | DehakaPasto | JunkratElementag | ||
| 21. | 13:37 | DehakaPasto | Stitchesstrom | ||
| 22. | 14:00 | DehakaPasto | AnduinMaleficent | ||