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Tomb of the Spider Queen22. dubna 2022 19:54

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Hrdina / HráčVýhra14710131620SoloKillAssistsDeathsSiegeDamageHeroDamageHealingSelfHealingExp.Naživu
Bambo1
Eternal Hunger
Quest: Use Frostmourne Hungers on an enemy Hero.

Reward: Increases the Mana it restores by 4, to a maximum of 40, and its damage by 4.
Icy Talons
Gain 3% Attack Speed for 1.5 seconds every time a Hero is damaged by Frozen Tempest, to a maximum of 60%.
Rune Tap
Every 3rd Basic Attack heals Arthas for 5% of his max Health.
Army of the Dead
Summons Ghouls that last 15 seconds and atttack for 20 (+4% per level) damage. Sacrifice Ghouls to heal for 267 (+4% per level) Health.
Frost Strike
Reduces Frostmourne Hungers' cooldown by 2 seconds. Frostmourne Hungers also Slows the enemy by 50% for 1.5 seconds.
Frostmourne Feeds
Increases the amount of Basic Attacks empowered by Frostmourne Hungers to 2.
Legion of Northrend
3 additional Ghouls are created. Ghouls deal 50% more damage, heal for an additional 50%, and last 5 seconds longer.
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Caleban1
Barbed Chains
Increase Chains of Kel'Thuzad damage by 125%. After gaining 30 Blight, Chains of Kel'Thuzad reduces the Armor of pulled Heroes by 10 for 4 seconds.
Strip Shields
Pulling a Hero with Chains of Kel'Thuzad grants Kel'Thuzad a permanent 128 (+4% per level) Shield, stacking up to 2 times.

Additionally, Chains of Kel'Thuzad deals up to 270 (+2.5% per level) bonus damage to Heroes' Shields.
Ice Cold
Reduce the cooldown of Glacial Spike by 10 seconds and increase its damage by 400%.
Shadow Fissure
Create a fissure anywhere on the Battleground that explodes after 1.5 seconds, dealing 320 (+2.5% per level) damage to enemy Heroes in its area. If an enemy Hero is hit, set its cooldown to 1.5 seconds.
Chain-Link
Pulling a Hero with Chains of Kel'Thuzad reduces its cooldown by 5 seconds and refunds its Mana cost.
Power of Icecrown
Stunning, Rooting, or Slowing a Hero grants 6% Spell Power for 10 seconds, stacking up to 5 times.
Might of the Scourge
If a Hero is hit with Shadow Fissure, a second one is cast below them 1 second later.

This second cast will not duplicate itself.
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Malkar1
Widowmakers
Enemies hit by Corpse Spiders' jar are Slowed by 25% for 1 second.

Reward: After Corpse Spiders attack Heroes 100 times, their attack damage is increased by 25% and their duration is increased by 1 second.
Hexed Crawlers
Corpse Spiders restore 1% of Nazeebo's maximum Health and Mana when they attack an enemy Hero.
Spirit of Arachyr
The number of Corpse Spiders spawned is increased from 3 to 4. If Corpse Spiders' jar hits only one enemy, it creates an additional spider.
Ravenous Spirit
Channel a Ravenous Spirit that deals 230 (+4% per level) damage per second. Cannot move while channeling. Lasts for 8 seconds.
Ice Block
Activate to place yourself in Stasis and gain Invulnerability for 3 seconds.
Spider Colony
Corpse Spider Attacks against Heroes reduce the cooldown of Nazeebo's Basic Abilities by 0.125 seconds.
Vile Infection
Quest: Reach 175 stacks of Voodoo Ritual.

Reward: After reaching 175 stacks of Voodoo Ritual, it can also be applied to Heroes and its damage is increased from 67 (+4% per level) to 167 (+4% per level) over 6 seconds.
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MontaxCZ1
Raven's Intellect
Raven Form increases Medivh's Mana and Health Regeneration by 75%.
Raven Familiar
A Raven Familiar joins allies each time they use a Portal. The Raven will dive at the ally's next Basic Attack against a Hero within 5 seconds, dealing 114 (+4% per level) damage and Slowing them by 30% for 2.5 seconds.
Mystic Assault
If Arcane Rift hits an enemy Hero, Medivh's next Basic Attack within 6 seconds deals 50% more damage and heals for 50% of the damage dealt.
Poly Bomb
Polymorph an enemy Hero for 2 seconds, Silencing them and making them unable to attack. On expiration, Poly Bomb spreads to other nearby enemy Heroes.
Circle of Protection
Force of Will also applies to allies near the target, but its cooldown is increased by 2 seconds.
Arcane Charge
When Arcane Rift damages an enemy Hero, the next Arcane Rift deals 15% more damage.
Guardian of Tirisfal
Minions and Catapults hit by Arcane Rift are instantly killed.
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Srotic1
Ranger
Sentinel pierces the first Hero hit. Its width is increased by 25% and deals up to 250% more damage based on distance traveled.
Everlasting Light
If Light of Elune's second charge is cast on a different target from the first, it heals for 80% more.
Moonlit Arrows
Basic Attacks decrease the cooldown of Light of Elune by an additional 0.75 seconds.
Shadowstalk
Grant all allied Heroes Stealth for 10 seconds and heal them for 380 (+4% per level) Health over 10 seconds. Remaining stationary for at least 1.5 seconds while Stealthed grants Invisible.
Harsh Moonlight
Sentinel Slows enemies hit by 35% and reduces their damage dealt by 35% for 3 seconds.
Empower
Reduce Sentinel's cooldown by 3 seconds. Heroes hit by Sentinel takes bonus damage equal to 6% of their maximum Health.
Iceblade Arrows
Increase Attack Speed by 20%. Basic Attacks against enemy Heroes reduce their damage dealt by 8% for 2 seconds. This effect stacks up to 5 times.
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DrVonZero2
Convection
Quest: Damaging an enemy Hero with Flamestrike increase its damage by 5, up to 100. This bonus is lost on death.

Reward: After hitting 20 enemy Heroes, increase Flamestrike damage by an additional 100 and no longer lose any bonuses on death.
Mana Tap
Activating Verdant Spheres restores 5% of Kael'thas's maximum Mana.
Sun King's Fury
Living Bombs that spread to enemy Heroes deal 35% more damage.
Pyroblast
After 1.5 seconds, cast a slow-moving fireball that deals 810 (+5% per level) damage to an enemy Hero and 405 (+5% per level) damage to enemies nearby.
Fission Bomb
Increases Living Bomb's explosion radius by 20%.
Fury of the Sunwell
Flamestrike will explode a second time 1.5 seconds later.
Master of Flames
Living Bomb's spread from explosions can now also spread Living Bomb.
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Enya2
Feast on Fear
Stunning an enemy Hero with Shadow Charge or Overpower heals Diablo for 10% of his maximum Health over 3 seconds.
Life Leech
Diablo gains 1 Soul and heals for 1.75% of his maximum Health when Basic Attacking an enemy Hero. While at 100 Souls, increase this healing to 3.5% of his maximum Health.
Malevolence
Basic Abilities cause Diablo's next Basic Attack within 6 seconds to deal an additional 100 (+4% per level) Spell Damage. Stores up to 2 charges.
Lightning Breath
After 0.5 seconds, become Unstoppable and Channel for up to 4 seconds, dealing 50 (+4% per level) damage every 0.25 seconds to enemies in front of Diablo. Enemies affected are Slowed by 4% for 2 seconds, up to 40%.

Lightning Breath's direction changes with your mouse cursor position.
Cruelty
Stunning an enemy Hero with Shadow Charge or Overpower increases Diablo's Attack Speed by 50% for 7 seconds, up to 100%.
Domination
Casting Overpower resets the cooldown of Shadow Charge.
Lord of Terror
Activate to steal 10% of the maximum Health of nearby enemy Heroes and gain 5 Souls per Hero hit.
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MuRoRu2
Live and Let Live
While Alexstrasza is above 75% Health, Gift of Life's cooldown recharges 125% faster.
Exuberance
While above 75% Health, gain 15% Movement Speed.
Lifeblossom
While Alexstrasza is above 75% Health, Gift of Life creates a Lifeblossom at the target's location. Alexstrasza can collect the Lifeblossom to make her next Gift of Life cost no Health.

Passive: Reduces the cost of Gift of Life to 10% of Alexstrasza's current Health.
Life-Binder
Bind Alexstrasza's life force with an allied Hero. Both her and her target are healed for 480 (+4% per level) Health over 2 seconds. Afterwards, the Hero with a lower percentage of Health is healed to the same Health percentage as the other Hero.
Dragon Scales
Gain 50 Armor while Stunned, Rooted, or Silenced, and for 2 seconds after. Can only trigger once every 10 seconds.
Draconic Discipline
Increase Dragonqueen's duration by 6 seconds, and Basic Attack healing by 50%.
Ritual of Life
Life-Binder activates 3 times over 6 seconds.
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NEVERMOR32
Shifting Meteor
Each time an enemy is hit by the same Living Meteor, they take 6% increased damage from it.

Quest: Hit 75 Heroes with Living Meteor.

Reward: After hitting 75 Heroes with Living Meteor, its duration is increased to 2.25 seconds, and it can be reactivated to change its direction once per use.
Fire Ward
When Living Meteor hits an enemy Hero, gain a charge of Spell Armor, reducing damage from the next enemy ability by 50%.

Stores up to 2 charges.
Molten Power
If Living Meteor hits enemy Heroes at least 5 times, reduce its cooldown by 7 seconds, and refund 30 Mana.
Lava Wave
Release a wave of lava from Ragnaros's Core that travels down the targeted lane, dealing 240 (+4% per level) damage per second to non-Structure enemies in its path and instantly killing enemy Minions. Damage increased by 100% versus Heroes.
Resilient Flame
When Ragnaros is Stunned, he gains 40 Armor for 3 seconds, reducing damage taken by 40%.

This effect has a 15 second cooldown.
Meteor Bomb
Living Meteor explodes at the end of its path, dealing 220 (+4% per level) damage. Enemies at its center take 30% increased damage.
Lava Surge
Lava Wave gains an additional charge and its cooldown is reduced by 30 seconds.
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Zack2
Laws of Hope
Activate to heal 20% of Johanna's max Health over 5 seconds.

Quest: Every 10 Regeneration Globes gathered increases this heal amount by 5% of Johanna's max Health.
Hold Your Ground
Increases Iron Skin's Shield by 40% and its cooldown is reduced by 2 seconds.
Conviction
Gain 10% Movement Speed, increased to 20% while Condemn is charging up.
Falling Sword
Johanna leaps into the air for 2 seconds and she can steer the landing location by moving. While in the air, allies below Johanna are Unstoppable. Upon landing enemies hit take 225 (+4% per level) damage and are Stunned for 0.25 seconds.
Blessed Hammer
Activate to create 2 hammers that spiral outward from Johanna, dealing 74 (+4% per level) damage to enemies hit. Damaging enemies with Basic Abilities reduce the cooldown of this Ability by 2 seconds.

Passive: Every 3rd Basic Attack against enemy Heroes releases a hammer.
Blessed Momentum
Basic Attacks grant 10% increased Attack Speed for 4 seconds, stacking up to 40%. They also reduce Johanna's Basic Ability cooldowns by 0.5 seconds.
Heaven's Fury
Falling Sword rains down holy bolts, dealing 50 (+4% per level) damage to enemies, healing allied Heroes for 68 (+4% per level), and reducing its cooldown by 1 second for each Hero hit.
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Takedowny
#ČasHrdinaOběť
1.01:08ArthasBamboKael'thasDrVonZero
2.02:38JohannaZackTyrandeSrotic
3.02:45JohannaZackArthasBambo
4.04:56RagnarosNEVERMOR3MedivhMontaxCZ
5.06:05MedivhMontaxCZKael'thasDrVonZero
6.06:31MedivhMontaxCZDiabloEnya
7.07:29MedivhMontaxCZAlexstraszaMuRoRu
8.07:43MedivhMontaxCZDiabloEnya
9.09:32JohannaZackNazeeboMalkar
10.11:24MedivhMontaxCZDiabloEnya
11.11:33JohannaZackNazeeboMalkar
12.12:53MedivhMontaxCZDiabloEnya
13.13:12JohannaZackKel'ThuzadCaleban
14.13:22JohannaZackArthasBambo
15.13:55JohannaZackNazeeboMalkar
16.14:01JohannaZackMedivhMontaxCZ
17.16:13JohannaZackNazeeboMalkar
18.17:03JohannaZackKel'ThuzadCaleban
19.17:12JohannaZackMedivhMontaxCZ
20.18:24ArthasBamboKael'thasDrVonZero
21.18:48JohannaZackMedivhMontaxCZ
22.18:51JohannaZackKel'ThuzadCaleban
23.20:20MedivhMontaxCZRagnarosNEVERMOR3
24.20:21MedivhMontaxCZKael'thasDrVonZero
25.20:23MedivhMontaxCZAlexstraszaMuRoRu
26.20:24MedivhMontaxCZDiabloEnya
27.20:32MedivhMontaxCZJohannaZack
28.21:27RagnarosNEVERMOR3NazeeboMalkar
29.21:34RagnarosNEVERMOR3MedivhMontaxCZ
30.21:38RagnarosNEVERMOR3Kel'ThuzadCaleban