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Dragon Shire7. února 2022 21:34

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Hrdina / HráčVýhra14710131620SoloKillAssistsDeathsSiegeDamageHeroDamageHealingSelfHealingExp.Naživu
Caleban1
Static Charge
Quest: Heroes hit by Shock Ray permanently increases its damage by 5 and grants 33% Resonance Beam charge.

Maximum of 200 bonus damage.
Electric Fence
Force Wall deals 92 (+4% per level) damage a second to nearby enemies and Slows them by 35%.
Beam Alignment
While Resonance Beam is fully charged, Shock Ray's cooldown refreshes 100% faster and its Slow duration is increased to 4 seconds.

Passive: Reduce the Mana cost of Shock Ray from 55 to 40.
Black Hole
After a 0.5 second cast, create a Black Hole that travels in a long line. Enemy Heroes within the Black Hole's area are quickly pulled towards its center. Touching the center deals 310 (+4% per level) damage and Stuns the target for 1.25 seconds.
Oracle
Passive: While stationary, gain 30 Spell Armor for 0.75 seconds and restore 12 (+4% per level) Health a second.

Activate to Channel for up to 4 seconds, revealing a gradually increasing area anywhere on the map.
Executor's Will
Activate to gain full Resonance Beam charge, 20% Spell Power, and cause Basic and Heroic Ability cooldowns to regenerate 25% faster. This effect lasts as long as Resonance Beam remains at full charge.
Force Barrier
Increase the duration of Force Wall by 0.5 seconds, its range by 50%, and reduce its cooldown by 10 seconds.
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MontaxCZ1
Protector Of Aiur
Quest: Basic Attacks against enemy Heroes increase Artanis's Attack damage by 0.1%.

Takedowns grant 1% bonus damage.
Shield Battery
Shield Overload's cooldown recharges 125% faster while its Shield is active.

Passive: Reduce Shield Overload's cooldown by 4 seconds.
Solarite Reaper
Increases the damage of the first dash of Blade Dash by 175%.
Purifier Beam
Target an enemy Hero with an orbital beam from the Spear of Adun, dealing 184 (+4% per level) damage per second for 8 seconds. The beam will chase the target as they move.

Unlimited range.
Triple Strike
Increases Twin Blades's number of Basic Attacks to 3, but increase its cooldown by 1 second.
Titan Killer
Basic Attacks against Heroes deal bonus damage equal to 0.5% of the target's maximum Health in damage, increased to 1.5% when empowered by Twin Blades.
Zealot Charge
Increase Twin Blades' charge distance by 75%.
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sami1
Crash Lightning
Repeatable Quest: Hitting at least 2 Heroes with a single use of Chain Lightning increases the damage of its bounces by 12, up to 360.

Reward: After hitting multiple Heroes 30 times, Chain Lightning prioritizes bouncing to Heroes.
Feral Resilience
Heroes damaged by Feral Spirit grant 4 stacks of Frostwolf Resilience and 2 stacks of Feral Resilience, granting 75 Physical Armor against the next incoming Hero Basic Attack.

Stacks are consumed on the next cast of Feral Spirit.
Maelstrom Weapon
Repeatable Quest: Basic Attacks against Heroes while Windfury's Movement Speed bonus is active increase Attack Damage by 1.

Reward: After gaining 20 Attack Damage, increase the Movement Speed bonus of Windfury to 40%.

Reward: After gaining 40 Attack Damage, Thrall permanently gains 15% increased Movement Speed.
Earthquake
After 0.5 seconds, summon a massive Earthquake that pulses every 4 seconds. Each pulse lasts 2 seconds, Slowing all enemies in the area by 50%, and deals 50 (+4% per level) damage to enemy Heroes. Does 3 pulses.
Frostwolf's Grace
Frostwolf Resilience can be activated to instantly heal. This healing is increased by up to 100% based on Thrall's missing health.
Tempest Fury
The final strike of Windfury hits 3 times for 75% normal damage.
Earthen Shields
Allies within the Earthquake area gain a Shield equal to 15% of their maximum Health each pulse. This shield lasts 4 seconds.
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Semiramis6891
Target Practice
Quest: Hit every enemy Hero with Storm Bow.

Reward: After hitting every enemy Hero once with Storm Bow, its range is increased by 30%.

Reward: After hitting every enemy Hero 3 times with Storm Bow, its damage is increased by 100.
Explosive Arrows
Upon hitting a Minion or Monster, Storm Bow deals 60% of its damage to enemies around its target.
The Dragon Hungers
Hitting a Hero with Storm Bow grants 5% Spell Power for 12 seconds, stacking up to 20%.
Dragonstrike
After 1.5 seconds, summon a pair of Spirit Dragons which travel forward, dealing 84 (+4% per level) damage every 0.25 seconds to enemy Heroes in its area.

Enemies in the center take 75% increased damage.
Fleet of Foot
Hitting a Hero with Storm Bow grants 10% Movement Speed for 6 seconds, up to 30%.
Piercing Arrows
Storm Bow and Scatter Arrow pierce, hitting an additional enemy. Additionally, Scatter Arrow can pierce through 1 enemy each time it ricochets.
The Dragon Awakens
Hitting a Hero with Storm Bow, Scatter Arrow, or Basic Attacks reduces the cooldown of Dragonstrike by 4 seconds.
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šimi851
Emerald Dreams
Entangling Roots Sleeps enemy Heroes for 2 seconds after its Root expires.
Rejuvenation
Casting Regrowth on an ally also grants Malfurion its effect for 50% normal duration.
Wild Growth
Each Hero hit by Moonfire extends the duration of currently active Regrowths by 1 second.
Tranquility
Heal nearby allied Heroes for 80 (+4% per level) Health per second for 8 seconds. Allies affected by Regrowth within Tranquility's area gain 10 Armor.
Hindering Moonfire
Moonfire Slows Heroes hit by 25% for 3 seconds.
Ysera's Gift
While Malfurion is above 75% Health, Regrowth's healing-over-time is increased by 75%.
Lunar Shower
If Moonfire hits a Hero, its cooldown is reduced by 1 second and the next Moonfire within 6 seconds deals 20% more damage. This damage bonus stacks up to 60%.
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Krin2
Once Again the First Time
Quest: Hit 40 Heroes with Sand Blast from Chromie or her Echoes.

Reward: Increase the maximum number of active Echoes to 2, and increase Echo damage to 45%.
Chronic Conditions
After its Time Stop ends, enemies affected by Time Trap are Slowed by 30% for 3 seconds and allies gain 30% Movement Speed for 3 seconds.
Bronze Talons
Hitting a Hero with Sand Blast from Chromie or her Echoes grants 50% additional Basic Attack damage for 5 seconds.
Temporal Loop
Choose an enemy Hero. After 3 seconds, they are teleported back to the location where Temporal Loop was cast on them.

Basic Abilities recharge 500% faster for 3 seconds after casting Temporal Loop.
Gnome Speed Ahead!
After casting Sand Blast, Chromie gains 20% Movement Speed and 200% increased Health Regeneration for 3 seconds.
Shifting Sands
Hitting an enemy Hero with Chromie's primary Sand Blast grants 5% Spell Power for 8 seconds, up to a maximum of 50%. The duration is refreshed whenever an enemy is damaged by the primary Sand Blast.
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mokùtone2
Swift as the Wind
Hitting an enemy Hero with Swift Strike increases Genji's Movement Speed by 30% for 3 seconds.
Strike At The Heart
Enemies hit by the end of Swift Strike take an additional 134 (+4% per level) damage after 1 second.
Perfect Defense
Deflected damage reduces the cooldown of Deflect by 2 seconds, up to a maximum of 10 seconds.
X-Strike
Perform two slashes dealing 145 (+4% per level) damage. The slashes detonate after 1.25 seconds causing an additional 290 (+4% per level) damage to enemies in their area.
Flow Like Water
Each enemy Hero hit with Swift Strike reduces its cooldown by 3 seconds.
Final Cut
After 1 second, Swift Strike deals an additional 125 (+4% per level) damage to all enemies in the area.
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Rayshem2
Creed of the Hunter
Quest: Every 50 Basic Attacks against Heroes increases Hatred's damage bonus per stack by 1%, up to 6%.

Gambit: Gain 25% bonus Attack Speed. Every death reduces this bonus by 5%.
Arsenal
Increase the range of Multishot by 20%. Multishot also fires 3 grenades that deal 100 (+4% per level) damage and refund 25 Mana after hitting enemy Heroes.
Hot Pursuit
Increase the Movement Speed bonus of each stack of Hatred to 2%.
Strafe
Rapidly attack enemies within 10 range for 60 (+4% per level) damage per hit, prioritizing Heroes over Minions. Valla is able to move and use Vault while strafing. Lasts for 4 seconds.
Tempered by Discipline
Basic Attacks heal for 10% of the damage dealt, increased by 2% per Hatred stack.
Manticore
Every 3rd Basic Attack against the same Hero deals an additional 5% of their maximum Health as damage.
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Teesu2
Colossal Totem
Reactivate Earthbind Totem to move an existing totem to a new location. This can be used once per cast.

Passive: Increase Earthbind Totem's area and duration by 50%, and Health by 25%.
Earthliving Enchant
When Chain Heal heals a Hero below 50% Health, they are healed an additional 160 (+4% per level) Health over 4 seconds.
Grounded Totem
Enemy Heroes in Earthbind Totem's area also have their Attack Speed Slowed by 25% and their Spell Power reduced by 15%.

Passive: Increase Earthbind Totem's range by 50%.
Ancestral Healing
After 1 second, heal an allied Hero for 1180 (+4% per level) Health.
Wellspring
Every 2 seconds, Earthbind Totem will cast an untalented Chain Heal at the nearest allied Hero with the lowest Health. This Chain Heal heals for 35% of its normal amount.
Earthgrasp Totem
When Earthbind Totem is first cast, it deals 115 (+4% per level) damage and Slows nearby enemies by 90% for 1 second.
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wombu2
Full Metal
D.Va's Mech gains 10% increased Health and its Fusion Cannons heal for 16% of the damage dealt to enemies in its bonus area.
Nuclear Option
Hitting your self-destructing Mech with Big Shot causes it to self-destruct 40% faster.

Passive: When Fusion Cannons deal bonus damage to an enemy Hero, gain 0.25 Self-Destruct Charge.
Get On The Point!
Casting Boosters grants nearby allies 20% Movement Speed for 2 seconds.

Passive: If D.Va has not taken damage in the last 3 seconds, Boosters' cooldown refreshes 100% faster.
Micro Missiles
After .375 seconds, Channel to launch a volley of 12 missiles in a target direction. Each missile impacts the first enemy in its path, dealing 40 (+4% per level) damage in a small area and Slowing by 30% for 2 seconds.

Stores 2 charges with a 5 second cooldown between each use.

Requires Mech Mode.
Pew! Pew! Pew!
Pilot Mode: Instead of a single shot, Big Shot fires 3 shots over 0.5 seconds. Each shot deals 75% damage.
In For The Kill
Casting Boosters grants a Shield equal to 10% of maximum life for 2.5 seconds. Each Enemy Hero hit by Boosters increases D.Va's Mech's Basic Attack damage by 10% for 5 seconds, stacking up to 5 times.
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Takedowny
#ČasHrdinaOběť
1.00:31ArtanisMontaxCZGenjimokùtone
2.01:02Malfurionšimi85RehgarTeesu
3.01:44ArtanisMontaxCZVallaRayshem
4.02:12Malfurionšimi85RehgarTeesu
5.03:03RehgarTeesuTassadarCaleban
6.03:08ChromieKrinHanzoSemiramis689
7.03:41RehgarTeesuThrallsami
8.04:19Malfurionšimi85ChromieKrin
9.04:31Malfurionšimi85RehgarTeesu
10.05:32ArtanisMontaxCZGenjimokùtone
11.05:38ArtanisMontaxCZRehgarTeesu
12.05:47D.VawombuThrallsami
13.06:44ArtanisMontaxCZVallaRayshem
14.06:56RehgarTeesuThrallsami
15.07:08ArtanisMontaxCZRehgarTeesu
16.07:46GenjimokùtoneTassadarCaleban
17.07:50ArtanisMontaxCZVallaRayshem
18.07:52ThrallsamiChromieKrin
19.07:56ChromieKrinHanzoSemiramis689
20.08:16ThrallsamiRehgarTeesu
21.08:29ArtanisMontaxCZD.Vawombu
22.08:47ArtanisMontaxCZChromieKrin
23.09:37GenjimokùtoneTassadarCaleban
24.10:19ArtanisMontaxCZGenjimokùtone
25.10:23ArtanisMontaxCZVallaRayshem
26.10:43ArtanisMontaxCZD.Vawombu
27.10:50ArtanisMontaxCZRehgarTeesu
28.12:15ArtanisMontaxCZRehgarTeesu
29.12:40ArtanisMontaxCZVallaRayshem
30.12:46ArtanisMontaxCZGenjimokùtone
31.13:56Malfurionšimi85D.Vawombu
32.14:03ArtanisMontaxCZRehgarTeesu
33.14:19ArtanisMontaxCZVallaRayshem
34.14:34ArtanisMontaxCZGenjimokùtone
35.14:44ChromieKrinThrallsami
36.14:46ArtanisMontaxCZChromieKrin