Braxis Holdout7. května 2022 21:34
| Mód | Quick match |
|---|---|
| Délka hry | 20:54 |
| Hrdina / Hráč | Výhra | 1 | 4 | 7 | 10 | 13 | 16 | 20 | SoloKill | Assists | Deaths | SiegeDamage | HeroDamage | Healing | SelfHealing | Exp. | Naživu | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Caleban | 1 | Ranger Sentinel pierces the first Hero hit. Its width is increased by 25% and deals up to 250% more damage based on distance traveled. | Everlasting Light If Light of Elune's second charge is cast on a different target from the first, it heals for 80% more. | Kaldorei Resistance Light of Elune grants the target 10 Spell Armor for 2 seconds. This effect stacks up to 2 times. | Shadowstalk Grant all allied Heroes Stealth for 10 seconds and heal them for 380 (+4% per level) Health over 10 seconds. Remaining stationary for at least 1.5 seconds while Stealthed grants Invisible. | Harsh Moonlight Sentinel Slows enemies hit by 35% and reduces their damage dealt by 35% for 3 seconds. | Empower Reduce Sentinel's cooldown by 3 seconds. Heroes hit by Sentinel takes bonus damage equal to 6% of their maximum Health. | Eyes of the Huntress Shadowstalk reveals all enemy Heroes for 10 seconds and heals for 75% more. | - | - | - | 0 | - | - | - | - | ||
| JackLHerer | 1 | Legion of Beetles Beetles have 30 Spell Armor. Automatically spawn a Beetle every 12 seconds. Can be toggled on and off. | Underking Increases Burrow Charge range by 20% and damage by 100%. | Leeching Scarabs Beetles gain 30% bonus attack damage and they heal Anub'arak for 50% of their damage with each attack if he is nearby. | Cocoon Wraps target enemy Hero in a cocoon, rendering them unable to act or be targeted for 7 seconds. Allies of the Hero can attack the cocoon to break it and free them early. | Burning Beetles Deal 21 (+4% per level) damage per second to nearby enemies. Beetles deal 6 (+4% per level) damage per second to nearby enemies. | Beetle, Juiced Passive: Beetles gain 30% increased health. Every 4th Basic Attack spawns a Beetle. | The Traitor King Gain 10% bonus maximum Health and 20 Spell Armor. Activate to gain 75 Armor for 4 seconds. | - | - | - | 0 | - | - | - | - | ||
| Kirnoen | 1 | Greater Cleave Increases the radius of Cleave by 33%. | Rending Cleave Cleave deals an additional 40% damage over 3 seconds. | Wormhole After 1.25 seconds, reactivate Blink to return to the point where it was cast from within 4 seconds. | Might Of The Nerazim Activate to cast an untalented version of Zeratul's most recently used Basic Ability, dealing 50% less damage. Passive: After using an Ability, Zeratul's next Basic Attack within 6 seconds deals 30% more damage. | Spell Shield Every 30 seconds, gain 50 Spell Armor against the next enemy Ability and subsequent Abilities for 3 seconds, reducing the damage taken by 50%. Can be toggled to allow or prevent this talent from triggering automatically. | Void Slash If Cleave hits more than one enemy Hero, it deals 40% increased damage and its cooldown is reduced by 3 seconds. | Shadow Mending Heal for 60% of Spell Damage dealt to Heroes. | - | - | - | 0 | - | - | - | - | ||
| MontaxCZ | 1 | Khaydarin Amulet Quest: Resonance Beam charges 50% faster. Reward: After Resonance Beam has been fully charged for 80 seconds, it bounces to hit 1 additional target for 75% damage, prioritizing Heroes. Reward: After Resonance Beam has been fully charged for 160 seconds, it bounces to hit 2 additional targets for 75% damage, prioritizing Heroes. | Plasma Shield While Resonance Beam is fully charged, gain a Shield equal to 3% of max Health every second, stacking up to 12%. | Arc Discharge When Resonance Beam is fully charged, Tassadar's Basic Attack range is increased by 1 and its next instance of damage also creates a Psionic Storm on the target. This effect has a 20 second cooldown that decays twice as fast while Resonance Beam is fully charged. | Black Hole After a 0.5 second cast, create a Black Hole that travels in a long line. Enemy Heroes within the Black Hole's area are quickly pulled towards its center. Touching the center deals 310 (+4% per level) damage and Stuns the target for 1.25 seconds. | Shadow Walk Tassadar becomes Stealthed and Unrevealable, but cannot attack or use Abilities for 1.5 seconds. While this effect is active, gain 40% increased Movement Speed and 35 Armor. Can be cast while Channeling Shock Ray. | Psychic Shock Psionic Storm deals damage 25% faster. | Kugelblitz Enemy Heroes hit by Black Hole's center have their Armor reduced by 20 for 3 seconds and have a Psionic Storm created at their location. | - | - | - | 0 | - | - | - | - | ||
| OzzyasT | 1 | Quarterback Increases Frag Grenade's damage by 10% and its range by 50%. | In the Rhythm Quest: While Minigun is active, Basic Attacks against Heroes permanently increase future Minigun durations by 0.03 seconds. | Combat Tactician Reduce the cooldown of Minigun by 4 seconds. Reduce the cooldown of Minigun by an additional 4 seconds after using Run and Gun. | Commandeer Odin Call down an Odin to pilot. The Odin deals increased Damage, has 100% increased Basic Attack range, and uses different Abilities. The Odin has 25 Armor and lasts 23 seconds. | That's the Stuff! Minigun heals Tychus for 100% of the bonus damage dealt after it expires. | Sizzlin' Attacks Basic Attacks deal bonus damage to Heroes equal to 1% of their maximum Health. Stacks with Minigun. | Big Red Button Odin lasts 50% longer and Ragnarok Missiles also launches a Nuclear Missile which lands 2.5 seconds later, dealing 319 (+4% per level) damage in its area. | - | - | - | 0 | - | - | - | - | ||
| ChesOV | 2 | Pursuit of Flame Quest: Hit 30 enemy Heroes with Fel Flame. Reward: Fel Flame's radius is increased by 10%. | Improved Life Tap Increase the Mana restored by Life Tap to 40%. | Hunger for Power Increases Spell Power by 15% but reduces healing received from allies by 25%. | Horrify After 0.5 seconds, deal 120 (+4% per level) damage to enemy Heroes in an area and Fear them for 2 seconds. While Feared, Heroes are Silenced and are forced to run away from Horrify's center. | Fel Armor Hitting an enemy Hero with Fel Flame grants 50 Spell Armor for 2.5 seconds, reducing Ability Damage taken by 50%. | Rampant Hellfire Fel Flame's damage is increased by 12% for 5 seconds when hitting an enemy Hero. This can stack up to 5 times. | - | - | - | 0 | - | - | - | - | |||
| CryS | 2 | Envenomed Nest Toxic Nests deal 75% more damage over 3 seconds and reduce the Armor of enemy Heroes hit by 10 for 4 seconds. | Prolific Dispersal Increase the duration of Toxic Nests by 45 seconds, reduce its cooldown by 2 seconds, and add 2 additional charges. | Vile Nest Toxic Nests Slow enemy Movement Speed by 40% for 2.5 seconds. | Ultimate Evolution Clone target allied Hero and control it for 20 seconds. Abathur has perfected the clone, granting it 20% Spell Power, 20% bonus Attack Damage, and 10% bonus Movement Speed. Cannot use their Heroic Ability. | Soma Transference Symbiote's Spike Burst heals the host for 64 (+4% per level) Health per enemy Hero hit. | Envenomed Spikes Abathur's Symbiote's Spike Burst also Slows enemy Movement Speed by 40% for 2 seconds. | - | - | - | 0 | - | - | - | - | |||
| Falc | 2 | Evenhanded Blessings If Flash Heal is cast on a different target from its last, increase its healing by 15% and refund 40% of its cooldown. | Piercing Light Chastise pierces to hit an additional Hero. Quest: Hitting two Heroes with a single Chastise permanently increases Spell Power by 1, to a maximum of 10. | Binding Heal Casting Flash Heal on an ally heals Anduin for 135 (+4% per level). | Holy Word: Salvation After 0.5 seconds, Channel to invoke the Light for 3 seconds. While nearby, allied Heroes heal for up to 30% of their max Health and are Protected. | Enchant Boots - Lion's Speed Gain 5% Movement Speed. This bonus is quadrupled while Leap of Faith's cooldown is available. Allies pulled by Leap of Faith are healed for 280 (+4% per level) over 4 seconds. | Renew Flash Heal heals an additional 180 (+4% per level) over 6 seconds. The duration of this heal is refreshed each time Anduin hits an enemy Hero with a Basic Attack. | Light of Stormwind Holy Word: Salvation grants allied Heroes Invulnerability instead of Protected. This does not affect Anduin. Channeling Holy Word: Salvation for its full duration reduces its cooldown by 60 seconds. | - | - | - | 0 | - | - | - | - | ||
| niama | 2 | Justice for All Increase the Shield applied to allies by Righteousness to 80% of the Shield gained by Tyrael. | Bound by Law Heroes hit by El'druin's Might heal Tyrael for 3% of his maximum Health. Tyrael's Basic Attacks against enemies Slowed by El'druin's Might increase the Slow duration by 1 second, up to 4 seconds. | Reciprocate When Tyrael's Shield from Righteousness expires or is destroyed, it deals 190 (+4% per level) damage to nearby enemies. | Sanctification After 0.5 seconds create a field of holy energy that makes allied Heroes Invulnerable. Lasts 3 seconds. | Law and Order Each enemy Hero hit by Smite reduces the cooldown of Righteousness by 1 second. Each allied Hero Shielded by Righteousness increases the damage of the next Smite by 35%. | Burning Halo Both Tyrael and El'druin deal 18 (+4% per level) damage per second to nearby enemies. Teleporting increases this damage from Tyrael by 150% for 2 seconds. | - | - | - | 0 | - | - | - | - | |||
| suPPLer | 2 | Force Armor When Magic Missiles damages an enemy Hero, gain 50 Spell Armor, reducing the damage taken by the next Ability by 50%. Gain 1 charge per cast and store up to 4 charges. Passive: Li-Ming's Mana regeneration is increased by 100% while below 35% Mana. | Triumvirate If Arcane Orb hits an enemy Hero after traveling at least 50% of its base range, the cooldown is reduced by 5 seconds and 40 Mana is refunded. | Calamity Teleport does 300 (+3% per level) damage to enemy Heroes near the destination. | Wave of Force Knock away all enemies from an area and deal 160 (+5% per level) damage. | Illusionist If Li-Ming loses more than 20% of her Health at once, its cooldown is instantly refreshed. This effect has a 4 second cooldown. Passive: Increases Teleport range by 50% | Mirrorball Magic Missiles fires an additional 2 missiles, but its Mana cost is increased by 5. | Tal Rasha's Elements Casting Abilities increases the damage of the next Ability by 5%, up to 20%. This bonus is reset when the same Ability is used within a chain. | - | - | - | 0 | - | - | - | - | ||
| # | Čas | Hrdina | Oběť | ||
|---|---|---|---|---|---|
| 1. | 01:27 | ZeratulKirnoen | Li-MingsuPPLer | ||
| 2. | 02:03 | AbathurCryS | TassadarMontaxCZ | ||
| 3. | 03:08 | Anub'arakJackLHerer | Gul'danChesOV | ||
| 4. | 03:36 | AbathurCryS | ZeratulKirnoen | ||
| 5. | 04:29 | Anub'arakJackLHerer | Gul'danChesOV | ||
| 6. | 05:01 | Anub'arakJackLHerer | AnduinFalc | ||
| 7. | 05:12 | Gul'danChesOV | ZeratulKirnoen | ||
| 8. | 05:20 | Anub'arakJackLHerer | Gul'danChesOV | ||
| 9. | 05:30 | Anub'arakJackLHerer | Li-MingsuPPLer | ||
| 10. | 07:37 | Gul'danChesOV | TassadarMontaxCZ | ||
| 11. | 08:26 | Gul'danChesOV | TychusOzzyasT | ||
| 12. | 08:59 | ZeratulKirnoen | AbathurCryS | ||
| 13. | 09:17 | ZeratulKirnoen | Li-MingsuPPLer | ||
| 14. | 10:40 | Anub'arakJackLHerer | Tyraelniama | ||
| 15. | 10:51 | Anub'arakJackLHerer | AnduinFalc | ||
| 16. | 11:11 | Anub'arakJackLHerer | Li-MingsuPPLer | ||
| 17. | 12:14 | Anub'arakJackLHerer | Li-MingsuPPLer | ||
| 18. | 12:21 | Anub'arakJackLHerer | Gul'danChesOV | ||
| 19. | 13:24 | Anub'arakJackLHerer | Li-MingsuPPLer | ||
| 20. | 13:31 | Anub'arakJackLHerer | Gul'danChesOV | ||
| 21. | 13:37 | Anub'arakJackLHerer | AbathurCryS | ||
| 22. | 14:43 | Gul'danChesOV | Anub'arakJackLHerer | ||
| 23. | 15:01 | Gul'danChesOV | TychusOzzyasT | ||
| 24. | 15:05 | Gul'danChesOV | ZeratulKirnoen | ||
| 25. | 18:09 | Gul'danChesOV | TychusOzzyasT | ||
| 26. | 18:27 | Anub'arakJackLHerer | Gul'danChesOV | ||
| 27. | 19:49 | Gul'danChesOV | TassadarMontaxCZ | ||
| 28. | 20:37 | TyrandeCaleban | AbathurCryS | ||