HráčiHrdinovéTakedownyMixér týmůMixér hráčůMixér mapNahrát replay

Infernal Shrines2. května 2022 22:30

MódRanked
Délka hry20:27

Hrdina / HráčVýhra14710131620SoloKillAssistsDeathsSiegeDamageHeroDamageHealingSelfHealingExp.Naživu
Bernas1
On The Prowl
Activate to gain 30 Rage over 8 seconds.

Passive: You heal for 8 (+4% per level) Health every second, increased by 2% per point of Rage.
Hogger's Joggers
While above 30 Rage, gain 10% increased Movement Speed and healing received.

When at or above 50 Rage, increase these bonuses to 15%.
Dense Blasting Powder
Instant detonations of Ez-Thro Dynamite creates an additional dynamite behind the Hero hit.

Hitting the bundle of Ez-Thro Dynamite with Staggering Blow breaks it into three sticks and launches them forward in an arc.
Shockwave
After 0.5 seconds, slam the ground, sending out a shockwave that travels in a long line. Enemies hit by the initial slam take 335 (+4% per level) damage and are Stunned for 1.5 seconds. Enemies only hit by the shockwave take 230 (+4% per level) damage and are Stunned for 0.75 seconds.
Pummel
Enemies hit by Hogg Wild are Slowed by 10% for 2 seconds, stacking up to 5 times.

Heroes hit have their Spell Power reduced by 50% for 2 seconds.
Kablooie!
Instant Ez-Thro Dynamite detonations deal 50% more damage, reduce its cooldown by 1.5 seconds, and increase its Slow amount to 50%.

Passive: Increase Ez-Thro Dynamite's range by 25%.
Anger Management
Increase maximum Rage by 50, raising the maximum bonuses for its cooldown refresh rate to 75% and Hogg Wild's Hero damage to 75%.

Passive: Basic Attacks grant 5 additional Rage.
---0----
fhnx1
Dwarf Block
Casting Dwarf Toss grants 4 charges of Block. Each Block charge grants 75 Physical Armor against a single enemy Hero Basic Attack, reducing the damage taken by 75%.
Thunder Burn
Hitting an enemy Hero with Thunder Clap triggers a second explosion 2 seconds later in the same location that deals 75% damage.
Give 'em the Axe!
Attacking a Hero that is Stunned, Rooted, or Slowed increases Muradin's Basic Attack damage by 50% for 3 seconds.
Avatar
Transform for 20 seconds, gaining 1000 (+4% per level) Health.
Bronzebeard Rage
Deal 15 (+4% per level) damage per second to nearby enemies and heal for 75% of the damage dealt. Hitting an enemy Hero with Storm Bolt increase this damage by 200% for 3 seconds.
Dwarf Launch
Increase the range of Dwarf Toss by 40%. Hitting an enemy Hero with Dwarf Toss reduces its cooldown by 2 seconds.
Rewind
Activate to reset the cooldowns of your Basic Abilities.
---0----
kronowizni1
Creed of the Hunter
Quest: Every 50 Basic Attacks against Heroes increases Hatred's damage bonus per stack by 1%, up to 6%.

Gambit: Gain 25% bonus Attack Speed. Every death reduces this bonus by 5%.
Death Dealer
Increase Vaults Basic Attack damage bonus from 6% to 15% per stack of Hatred. If this attack kills its victim within 1.5 seconds, the Mana cost and cooldown of Vault are refunded.

Passive: Reduce the cooldown of Vault by 5 seconds.
Hot Pursuit
Increase the Movement Speed bonus of each stack of Hatred to 2%.
Rain of Vengeance
Launch a wave of Shadow Beasts that deals 250 (+4% per level) damage and Stuns enemies in the target area for 0.5 seconds.

Stores up to 2 charges.
Tempered by Discipline
Basic Attacks heal for 10% of the damage dealt, increased by 2% per Hatred stack.
Manticore
Every 3rd Basic Attack against the same Hero deals an additional 5% of their maximum Health as damage.
Farflight Quiver
Gain 20% Basic Attack range. While at max Hatred, gain an additional 30% Basic Attack range.
---0----
Moe1
Colossal Totem
Reactivate Earthbind Totem to move an existing totem to a new location. This can be used once per cast.

Passive: Increase Earthbind Totem's area and duration by 50%, and Health by 25%.
Earthliving Enchant
When Chain Heal heals a Hero below 50% Health, they are healed an additional 160 (+4% per level) Health over 4 seconds.
Grounded Totem
Enemy Heroes in Earthbind Totem's area also have their Attack Speed Slowed by 25% and their Spell Power reduced by 15%.

Passive: Increase Earthbind Totem's range by 50%.
Ancestral Healing
After 1 second, heal an allied Hero for 1180 (+4% per level) Health.
Tidal Waves
Reduces Chain Heal's cooldown by 1 second for each Hero healed, and reduces its Mana cost from 60 to 40.
Earthgrasp Totem
When Earthbind Totem is first cast, it deals 115 (+4% per level) damage and Slows nearby enemies by 90% for 1 second.
Farseer's Blessing
After 1.5 seconds, Ancestral Healing is cast a second time on the same target. Allies near the target are healed for 590 (+4% per level).
---0----
streamsniped1
Widowmakers
Enemies hit by Corpse Spiders' jar are Slowed by 25% for 1 second.

Reward: After Corpse Spiders attack Heroes 100 times, their attack damage is increased by 25% and their duration is increased by 1 second.
Hexed Crawlers
Corpse Spiders restore 1% of Nazeebo's maximum Health and Mana when they attack an enemy Hero.
Spirit of Arachyr
The number of Corpse Spiders spawned is increased from 3 to 4. If Corpse Spiders' jar hits only one enemy, it creates an additional spider.
Ravenous Spirit
Channel a Ravenous Spirit that deals 230 (+4% per level) damage per second. Cannot move while channeling. Lasts for 8 seconds.
Superstition
Gain 40 Spell Armor. Heroic Basic Attacks against Nazeebo remove this bonus for 3 seconds and spawn a Corpse Spider to attack the Hero.
Soul Harvest
Activate to increase Nazeebo's Health and Spell Power by 7% for each nearby enemy, up to a maximum of 35%. Lasts 15 seconds.
Vile Infection
Quest: Reach 175 stacks of Voodoo Ritual.

Reward: After reaching 175 stacks of Voodoo Ritual, it can also be applied to Heroes and its damage is increased from 67 (+4% per level) to 167 (+4% per level) over 6 seconds.
---0----
mapo2
Enhanced Agility
Brushstalker's Movement Speed bonus now lasts for 5 seconds after leaving a bush.

Repeatable Quest: Every 50 Essence collected permanently increases the Movement Speed bonus of Brushstalker by 2%, up to 20%.
Hero Stalker
Increases Essence gained from Takedowns by 100%, and gain 1 Essence each time an enemy Hero is hit by Dark Swarm.
Symbiosis
Every time Dark Swarm damages an enemy Hero, reduce its cooldown by 0.4 seconds.
Adaptation
After 4 seconds, heal for 100% of the damage Dehaka took over this period.
Primal Swarm
Dark Swarm causes enemies hit to lose 10 Armor for 0.75 seconds, causing them to take 10% extra damage.
Tunneling Claws
Increase movement speed while Burrowing to 125%.
Change Is Survival
Increases Adaptation healing to 200% of the damage received and reduces the cooldown by 40 seconds.
---0----
Player2
Gathering Storm
Quest: Every time Hammerang hits a Hero increase its damage by 0.5% and refund 6 Mana.

Reward: After hitting 30 Heroes with Hammerang, increase its damage by 15%.
Hammer Gains
Basic Attacks heal for 20% of the damage dealt to the primary target.
BOOMerang
Hammerang's explosion deals 100% additional damage, and hitting enemy Heroes reduces their Spell Armor by 15 for 3 seconds.
Mighty Gust
Push enemies away, and slow their Movement Speed by 40% decaying over 4 seconds.
Flow Rider
While Tailwind is active, Falstad's Basic Abilities recharge 100% faster.
Crippling Hammer
Increase Hammerang's Slow from 25% to 50%, and Hammerang's explosion also Slows.
Wind Tunnel
Mighty Gust creates a wind tunnel for 4 seconds. Enemies caught in the tunnel will periodically be pushed back.
---0----
SithVicius2
Gluttony
Increase the number of stacks of Annihilation gained by hitting Heroes with Globe of Annihilation from 2 to 4.

Quest: After gaining 200 Annihilation, each enemy hit by Globe of Annihilation reduces its cooldown by 0.25 seconds, doubled against Heroes.
Hellforged Armor
Demon Warriors and Lieutenants gain 20 Armor and last 4 seconds longer.
Art of Chaos
If Globe of Annihilation hits 2 or more Heroes, restore 40 Mana and gain an extra 4 Annihilation.
Tide of Sin
Activate to make the next Globe of Annihilation cost no Mana and deal 50% more damage.

Usable while Channeling All Shall Burn.
Brutish Vanguard
Demon Warriors and Lieutenants gain 25% increased Health. Demon Warriors Slow nearby enemies by 20%.
Total Annihilation
Globe of Annihilation damages Heroes for an additional 4% of their maximum Health.
Pride
After gaining 400 Annihilation, the area of Globe of Annihilation is increased by 15% and it deals 125 additional damage.
---0----
strom2
Protector Of Aiur
Quest: Basic Attacks against enemy Heroes increase Artanis's Attack damage by 0.1%.

Takedowns grant 1% bonus damage.
Shield Surge
Increases Shield Overload's Shields by 80% while below 25% Health.
Final Cut
After using an Ability, your next Basic Attack within 6 seconds deals 40% additional damage. While under 25% Health, this damage bonus is increased to 60%.
Suppression Pulse
Fire a large area pulse from the Spear of Adun, dealing 114 (+4% per level) damage and Blinding enemies for 4 seconds. Unlimited range.
Triple Strike
Increases Twin Blades's number of Basic Attacks to 3, but increase its cooldown by 1 second.
Titan Killer
Basic Attacks against Heroes deal bonus damage equal to 0.5% of the target's maximum Health in damage, increased to 1.5% when empowered by Twin Blades.
Zealot Charge
Increase Twin Blades' charge distance by 75%.
---0----
WakilL2
Hyper Shift
Increase Phase Shift's healing by an additional 6% of the target's maximum Health. Nearby enemy Minion deaths reduce Phase Shift's cooldown by 1 second.
Magic Spit
Increase Basic Attack range by 1.1. Basic Attacks against Heroes reduce the cooldown of Soothing Mist by 4 seconds.
Critical Mist
Soothing Mist heals allied Heroes for 165 (+4% per level). Increase this healing by 140% if Soothing Mist removed a disabling effect from that ally.
Blink Heal
Teleport to a nearby ally. When teleporting to a Hero, heal them for 200 (+4% per level).

Stores up to 2 charges.
Pixie Boost
Pixie Dust gives 50% bonus Movement Speed, decaying to 20% over 3 seconds.
Critterize
While Polymorphed, the target's Armor is reduced by 25, increasing the damage they take by 25%.
Invisible Friends
Blink Heal grants Stealth to Brightwing and her Heroic targets for 9 seconds, and they are Unrevealable for the first 0.5 seconds. While Stealthed by Invisible Friends, Heroes heal for 25 (+4% per level) health per second.

Remaining stationary for at least 1.5 seconds while Stealthed grants Invisible.
---0----

Takedowny
#ČasHrdinaOběť
1.03:34AzmodanSithViciusNazeebostreamsniped
2.03:36RehgarMoeFalstadPlayer
3.04:59RehgarMoeArtanisstrom
4.05:19RehgarMoeBrightwingWakilL
5.05:26AzmodanSithViciusMuradinfhnx
6.06:10RehgarMoeArtanisstrom
7.06:54AzmodanSithViciusNazeebostreamsniped
8.08:48RehgarMoeAzmodanSithVicius
9.08:53RehgarMoeDehakamapo
10.09:20BrightwingWakilLNazeebostreamsniped
11.09:31RehgarMoeArtanisstrom
12.12:17BrightwingWakilLHoggerBernas
13.13:14RehgarMoeFalstadPlayer
14.13:53RehgarMoeBrightwingWakilL
15.14:00RehgarMoeArtanisstrom
16.15:51RehgarMoeDehakamapo
17.16:10AzmodanSithViciusVallakronowizni
18.17:47RehgarMoeDehakamapo
19.17:53RehgarMoeArtanisstrom
20.18:17AzmodanSithViciusHoggerBernas
21.19:24RehgarMoeDehakamapo
22.19:38RehgarMoeArtanisstrom
23.19:56RehgarMoeFalstadPlayer
24.20:10RehgarMoeAzmodanSithVicius