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Garden of Terror12. ledna 2022 23:22

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Délka hry13:53

Hrdina / HráčVýhra14710131620SoloKillAssistsDeathsSiegeDamageHeroDamageHealingSelfHealingExp.Naživu
Bomtirlim1
Extra-Wound Timers
The final grenade launched from Frag Launcher deals 120% bonus damage, and Frag Launcher grenades last an additional 2 seconds before automatically detonating.
Chattering Teeth
Steel Traps will slowly chase nearby enemy Heroes.
Dirty Trickster
Increase the explosion radius of Total Mayhem by 20%.

When Junkrat is Stunned, Rooted, or damaged by an enemy Hero while below 50% Health, he uses Total Mayhem, dropping 5 grenades at his feet that explode.

This effect has a 12 second cooldown.
Rocket Ride
After 1.25 seconds, Junkrat launches into the air. While in the air, he can steer the landing location by moving.

After 3.75 seconds, Junkrat lands, dealing 935 (+4% per level) damage to nearby enemies and activating Total Mayhem. 5 seconds after landing, Junkrat reappears at the Hall of Storms and gains 150% additional Movement Speed until dismounted.
Gotta Trap 'Em All!
Reduce Steel Trap's cooldown by 5 seconds and increase the maximum number of active traps to 2.
Spread Volley
Activate to make Frag Launcher fire 2 additional grenades in a spread. Works for up to 4 total charges, or until Frag Launcher runs out of charges.
Puckish Scamp
Junkrat also gains the Ability RIP-Tire. Each time he uses his Heroic, it swaps to the alternate ability.

Passive: Reduce both Heroic cooldowns by 20 seconds.
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Kaladin1
Furious Blow
Every 4th cast of Seismic Slam deals 40% more damage to the primary target and costs no Fury.
Shattered Ground
Increase Seismic Slam's splash damage by 250%. Targeting a Hero with Seismic Slam further increases its splash damage by 250%, while targeting other enemies increases the length of its splash by 66%.
Poisoned Spear
Ancient Spear deals an additional 100% damage over 6 seconds.
Leap
Leap into the air, dealing 135 (+4% per level) damage to nearby enemies, and stunning them for 1.25 seconds.
No Escape
Increases the Movement Speed bonus from using Basic and Heroic Abilities to 20%.
Rampage
Increase Basic Attack damage by 25%. Basic Attacks reduce the cooldown of Ancient Spear by 1.5 seconds.
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L1nk1nPark1
Fingers of Frost
Quest: Gather Regeneration Globes to increase Jaina's Mana regeneration by 0.1 per second, up to 2 per second.

Reward: After gathering 20 Globes, the damage bonus from Frostbite is increased by 10%.
Arcane Intellect
Dealing damage to a Chilled target returns Mana to Jaina. Basic Attacks return 5 Mana and Abilities return 20.

Passive: While above 75% Mana, Jaina gains 10% Spell Power.
Ice Floes
Increase the width of Cone of Cold by 100% and cause each Hero hit to reduce its cooldown by 2 seconds, doubled against chilled Heroes, up to a maximum of 8 seconds per use.
Summon Water Elemental
Summon a Water Elemental at target location. The Water Elemental's Basic Attacks deal 62 (+4% per level) damage, splash for 25% damage and Chill. The Ability can be reactivated to retarget the Water Elemental.

Lasts 20 seconds.
Ice Barrier
Gain a Shield for 25% of Ability damage dealt to Chilled targets. The shield lasts 4 seconds.
Numbing Blast
Cone of Cold Roots Chilled targets for 1 second.
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Soulshed1
Nerubian Armor
Increase Hardened Carapace's Spell Armor by 25.
Underking
Increases Burrow Charge range by 20% and damage by 100%.
Subterranean Shield
Burrow Charge also grants a 400 (+4% per level) point Shield for 5 seconds.
Cocoon
Wraps target enemy Hero in a cocoon, rendering them unable to act or be targeted for 7 seconds. Allies of the Hero can attack the cocoon to break it and free them early.
Burning Beetles
Deal 21 (+4% per level) damage per second to nearby enemies. Beetles deal 6 (+4% per level) damage per second to nearby enemies.
Epicenter
Increases Burrow Charge impact area by 60% and lowers the cooldown by 1 second for each Hero hit.
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StormLight921
Hyper Shift
Increase Phase Shift's healing by an additional 6% of the target's maximum Health. Nearby enemy Minion deaths reduce Phase Shift's cooldown by 1 second.
Unstable Anomaly
Increase Polymorph's Slow by 15%. Upon expiration, Polymorph deals damage to nearby enemy Heroes equal to 2% of their maximum Health.
Peekaboo!
Phase Shifting to an ally grants both Brightwing and her target a 335 (+4% per level) Shield for 4 seconds and reveals a large area around them for 5 seconds.
Blink Heal
Teleport to a nearby ally. When teleporting to a Hero, heal them for 200 (+4% per level).

Stores up to 2 charges.
Pixie Boost
Pixie Dust gives 50% bonus Movement Speed, decaying to 20% over 3 seconds.
Critterize
While Polymorphed, the target's Armor is reduced by 25, increasing the damage they take by 25%.
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JohnDelRey2
Lunar Blaze
Increase Lunar Flare's range by 30%.

Quest: Hitting a Hero with Lunar Flare increases its damage by 5%, up to 150%.
Elune's Chosen
Activate to make Tyrande's Basic Attacks heal target allied Hero for 175% of the damage dealt. Lasts for 8 seconds.
Kaldorei Resistance
Light of Elune grants the target 10 Spell Armor for 2 seconds. This effect stacks up to 2 times.
Shadowstalk
Grant all allied Heroes Stealth for 10 seconds and heal them for 380 (+4% per level) Health over 10 seconds. Remaining stationary for at least 1.5 seconds while Stealthed grants Invisible.
Ranger's Mark
Basic Attacks reduce the cooldown of Hunter's Mark by 2 second. Basic Attacks against marked targets reduce the cooldown of Lunar Flare by 4 seconds.
Darnassian Archery
Basic Attacks against enemy Heroes grant a stacking 12% increased Attack Damage bonus for 4 seconds.
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kacer08082
Impaling Light
Celestial Charge's final damage is increased by 75% and its cooldown is reduced by 1.25 seconds for each Valorous Brand on the target when the Stun completes.
Sovereign Armor
Molten Armor grants 20 Armor for 1.5 seconds. Damaging an enemy Hero with Molten Armor increases the duration of the Armor by 0.5 seconds.
Flash of Anger
Consuming a mark from Celestial Charge deals 150 (+4% per level) damage to the target and nearby enemies and grants Imperius a 250 (+4% per level) point Shield for 4 seconds.
Wrath of the Angiris
After 0.75 seconds, charge in the target direction, lifting the first enemy Hero hit into the Heavens. While in the air, Imperius can steer the landing location by moving.

After 2 seconds, slam the target into the ground, dealing 375 (+4% per level) damage and Stunning them for 1 second.
Pathetic Mortals
Stunning enemy Heroes with Celestial Charge reduces their Movement Speed by 25% and their damage by 50% for 4 seconds.
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SinuS2
Gluttony
Increase the number of stacks of Annihilation gained by hitting Heroes with Globe of Annihilation from 2 to 4.

Quest: After gaining 200 Annihilation, each enemy hit by Globe of Annihilation reduces its cooldown by 0.25 seconds, doubled against Heroes.
Army of Hell
Summon Demon Warrior spawns an additional Demon, but its cooldown is increased by 10 seconds.
Bombardment
After casting Globe of Annihilation, Azmodan's Basic Attacks within the next 4 seconds have an additional 1.5 range and can hit 3 additional targets. Hitting Heroes with Basic Attacks empowered by Bombardment grant 1 Annihilation.
Tide of Sin
Activate to make the next Globe of Annihilation cost no Mana and deal 50% more damage.

Usable while Channeling All Shall Burn.
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strom2
Feast on Fear
Stunning an enemy Hero with Shadow Charge or Overpower heals Diablo for 10% of his maximum Health over 3 seconds.
Life Leech
Diablo gains 1 Soul and heals for 1.75% of his maximum Health when Basic Attacking an enemy Hero. While at 100 Souls, increase this healing to 3.5% of his maximum Health.
Diabolical Momentum
When Diablo's Basic Attacks damage enemies, reduce the cooldown of Shadow Charge and Overpower by 1.5 seconds.
Apocalypse
Create a demonic rune under each enemy Hero on the battleground. After 1.75 seconds the rune explodes dealing 137 (+4% per level) damage and Stunning them for 1.75 seconds.
Cruelty
Stunning an enemy Hero with Shadow Charge or Overpower increases Diablo's Attack Speed by 50% for 7 seconds, up to 100%.
Overpowering Nightmare
Gain 2 additional charges of Overpower, with a 2 second cooldown between uses.
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WakilL2
Recklessness
While Zul'jin is below 75% Health, he gains 10% Spell Power. While he is below 50% Health, his Basic Attack damage is increased by 15% and Basic Attacks against Heroes grant an additional stack of You Want Axe?.
Troll's Blood
Increase Regeneration's healing by 25%. If Regeneration fully finishes, restore 10% of Zul'jin's maximum Mana.
Arcanite Axes
Quest: Twin Cleave's damage is permanently increased by 0.75 every time it hits a Hero.
Taz'dingo!
For the next 4 seconds, Zul'jin is Unkillable, and cannot be reduced to less than 1 Health. Taz'dingo!
Eye of Zul'jin
Basic Attacks against enemy Heroes grant Zul'jin 6% Movement Speed for 2 seconds, up to 30%.
Wrong Place Wrong Time
If an enemy is hit by both Twin Cleave axes at the same time, they take an additional 100 (+4% per level) damage and count as 5 Hero hits for You Want Axe?.
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Takedowny
#ČasHrdinaOběť
1.04:29Zul'jinWakilLJunkratBomtirlim
2.04:41JainaL1nk1nParkZul'jinWakilL
3.04:51JainaL1nk1nParkImperiuskacer0808
4.05:53AzmodanSinuSSonyaKaladin
5.06:14JainaL1nk1nParkZul'jinWakilL
6.06:20JainaL1nk1nParkImperiuskacer0808
7.07:34JainaL1nk1nParkTyrandeJohnDelRey
8.07:57AzmodanSinuSBrightwingStormLight92
9.07:57JainaL1nk1nParkZul'jinWakilL
10.08:10JainaL1nk1nParkAzmodanSinuS
11.08:31JainaL1nk1nParkTyrandeJohnDelRey
12.08:43JainaL1nk1nParkImperiuskacer0808
13.08:55JainaL1nk1nParkDiablostrom
14.09:01JainaL1nk1nParkAzmodanSinuS
15.09:48JainaL1nk1nParkDiablostrom
16.10:55JainaL1nk1nParkDiablostrom
17.11:03JainaL1nk1nParkTyrandeJohnDelRey
18.11:10JainaL1nk1nParkZul'jinWakilL
19.11:18JainaL1nk1nParkImperiuskacer0808
20.12:57JainaL1nk1nParkZul'jinWakilL
21.13:10JainaL1nk1nParkTyrandeJohnDelRey
22.13:27JainaL1nk1nParkDiablostrom