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Hanamura Temple1. září 2022 22:06

MódQuick match
Délka hry11:54

Hrdina / HráčVýhra14710131620SoloKillAssistsDeathsSiegeDamageHeroDamageHealingSelfHealingExp.Naživu
Balor1
Fingers of Frost
Quest: Gather Regeneration Globes to increase Jaina's Mana regeneration by 0.1 per second, up to 2 per second.

Reward: After gathering 20 Globes, the damage bonus from Frostbite is increased by 10%.
Arcane Intellect
Dealing damage to a Chilled target returns Mana to Jaina. Basic Attacks return 5 Mana and Abilities return 20.

Passive: While above 75% Mana, Jaina gains 10% Spell Power.
Icefury Wand
Basic Attacks against Chilled enemies deal 50% more damage and lower the cooldown of Blizzard by 1.25 seconds.

Doubled against enemy Heroes.
Ring of Frost
After a 1.5 second delay, create a Ring of Frost in an area that deals 310 (+4% per level) damage and Roots enemies for 3 seconds. The ring persists for 3 seconds afterward, Chilling any enemies who touch it.
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Erramil1
Survival Instincts
Increases Locust's Health by 100% and damage by 60%.
Needlespine
Increases the damage and range of Symbiote's Stab by 20%.
Networked Carapace
Using Symbiote's Carapace also applies an untalented Carapace Shield to all nearby allied Heroes, Minions, and Mercenaries.
Ultimate Evolution
Clone target allied Hero and control it for 20 seconds. Abathur has perfected the clone, granting it 20% Spell Power, 20% bonus Attack Damage, and 10% bonus Movement Speed. Cannot use their Heroic Ability.
Bombard Strain
Locust's Basic Attacks become a long-range siege attack and their duration is increased by 75%.
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GreenFox1
Legion of Beetles
Beetles have 30 Spell Armor. Automatically spawn a Beetle every 12 seconds. Can be toggled on and off.
Bed of Barbs
Create a bed of spikes along Impale's path that slows enemies by 25% and deals 21 (+4% per level) damage per second.

Spikes persist for 3.5 seconds.
Leeching Scarabs
Beetles gain 30% bonus attack damage and they heal Anub'arak for 50% of their damage with each attack if he is nearby.
Locust Swarm
Deal 68 (+4% per level) damage per second to nearby enemies. Each enemy damaged restores 24 (+4% per level) Health. Lasts 6 seconds.
Burning Beetles
Deal 21 (+4% per level) damage per second to nearby enemies. Beetles deal 6 (+4% per level) damage per second to nearby enemies.
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MOZIK1
Widowmakers
Enemies hit by Corpse Spiders' jar are Slowed by 25% for 1 second.

Reward: After Corpse Spiders attack Heroes 100 times, their attack damage is increased by 25% and their duration is increased by 1 second.
Big Voodoo
Increases the Health and Mana bonuses from Voodoo Ritual by 100%.
Spirit of Arachyr
The number of Corpse Spiders spawned is increased from 3 to 4. If Corpse Spiders' jar hits only one enemy, it creates an additional spider.
Gargantuan
Summon a Gargantuan to guard an area for 20 seconds. Deals 100 (+4% per level) damage when summoned, attacks for 140 (+4% per level) damage, and can be ordered to stomp nearby enemies. The Gargantuan's Stomp deals 140 (+4% per level) damage and Slows by 30% for 2 seconds.
Guardian Toads
Hitting an enemy Hero with Plague of Toads grants 30 Armor for 3 seconds, stacking up to 6 seconds.
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Одиночка1
Contact Healing
Hitting Heroes with Biotic Grenade increases its damage and healing by 30% per Hero hit.
Biotic Enhancements
Increase the bonus healing duration of Biotic Grenade by 50% and reduce its cooldown by 3 seconds.
Anti-Healer
Increase the area of Biotic Grenade by 25% and the duration of the healing reduction by 0.75 seconds.
Nano Boost
Instantly boost an allied Hero, restoring 200 Mana. For the next 8 seconds, they gain 30% Spell Power and their Basic Ability cooldowns recharge 150% faster.

Cannot be used on Ana.
Purifying Darts
Healing Dart removes Roots and Slows from the target, and heals for 20% more when doing so.
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Bambo2
Serpent Sidekick
Cloud Serpent no longer costs Mana and while Fast Feet is active its cooldown refreshes an additional 75% faster.
Wind Serpent
Cloud Serpent grants its bearer 10% increased Movement Speed. Casting Blinding Wind increases this bonus to 20% for 3 seconds.

Passive: Cloud Serpent attacks 25% faster.
Let's Go!
Activate to heal an allied Hero for 160 (+4% per level) and make them Unstoppable for 1 second. Let's Go's cooldown is affected by Fast Feet.

Cannot be used on Li Li.
Water Dragon
Li Li channels for 2 seconds, summoning a Water Dragon that hits the nearest enemy Hero within 12 range and all enemies near them, dealing 300 (+4% per level) damage and slowing their Movement Speed by 70% for 4 seconds.
Lightning Serpent
Cloud Serpent attacks bounce to hit 2 additional targets for 13 (+4% per level) damage and 10 (+4% per level) healing.
Blessings Of Yu'lon
Cloud Serpent grants its bearer 10% increased healing received and heals them for an additional 0.5% of their maximum Health each time it attacks.
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Hejkal2
Battered Assault
Increase Sweeping Strike's Basic Attack damage bonus duration from 3 to 5 seconds. If Sweeping Strike hits 2 Heroes its damage bonus is increased from 35% to 125%.
Thirsting Blade
Betrayer's Thirst's healing from Basic Attacks is increased from 30% to 50% while Sweeping Strike's damage bonus is active.
Unbound
Sweeping Strike can go over walls and terrain.

Reward: After hitting 15 Heroes with Sweeping Strike, gain a second charge.
Metamorphosis
Transform into Demon Form at the target location, dealing 46 (+4% per level) damage in the area. Temporarily increases maximum Health by 220 (+4% per level) for each Hero hit by the initial impact. Lasts for 18 seconds.
Elusive Strike
Sweeping Strike reduces the cooldown of Evasion by 3 seconds every time it damages an enemy Hero.
Blades of Azzinoth
Hitting 5 Heroes with Sweeping Strike allows Blades of Azzinoth to be activated, increasing Basic Attack damage by 75% for 8 seconds.
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MontaxCZ2
Draconic Might
Deathwing's Basic Attacks against enemy Heroes heal him for 25% of the damage dealt. Upon losing an Armor Plate, Deathwing becomes Protected for 0.75 seconds.
Infernus
Increase the damage of Molten Flame against enemy Heroes by 25%.

Increase this damage bonus to 75% when Molten Flame is cast at 75 Energy or higher.
Death Drop
Hitting an enemy Hero with Destroyer or World Breaker's landing damage reduces their Spell Armor by 15 for 6 seconds and Deathwing's Basic Ability cooldowns by 2 seconds.
Bellowing Roar
After 1 second, Deathwing unleashes a mighty roar, dealing 25 (+4% per level) damage to nearby Heroes and causing them to run in Fear for 1.5 seconds.
Wicked Inferno
Molten Flame's Energy cost per second is reduced by 10.

After using Molten Flame, Deathwing gains 15 Energy over 3 seconds.
Conflagration
Dealing 320 (+4% per level) damage with Molten Flame to enemy Heroes within 4 seconds causes them to burn for an additional 100 (+4% per level) damage over 4 seconds. While burning, they explode every 1 second, dealing 80 (+4% per level) damage to all nearby enemies.
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Papaja2
Growing Nightmare
Increase Dread's damage by 50%.

Quest: Hit 3 enemy Heroes with a single cast of Dread's eruption.

Reward: Permanently increase Dread's eruption damage by 50% and increase the Slow amount of Dread's eruption by 15%.
Allegrissimo
Reduce the cooldown of Shadow Waltz by 1 second.

Hitting Heroes with the end of Shadow Waltz sets its cooldown to 0.75 seconds.
Mind Devourer
Quest: Hitting Heroes with Dread increases its damage by 5, up to 150.

Reward: After hitting 30 Heroes, hitting an enemy Hero with Dread's eruption sets its cooldown to 6 seconds and refunds 50 Mana.
Crushing Jaws
After 1.25 seconds, pull enemies in an area towards the center, dealing 250 (+4% per level) damage and Stunning them for 0.5 seconds.
Determination
After dashing with Shadow Waltz, Orphea gains 50 Spell Armor against the next enemy Ability, stacking up to 2 times. While Orphea has Determination, her Physical damage is increased by 15%.
Bond of Anguish
Shadow Waltz deals bonus damage to Heroes equal to 3% of their maximum Health, healing Orphea for 50% of damage dealt.
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sami2
Unrivaled Strength
Increase Wrecking Ball's throw range by 25% and its damage by 125%.
In For the Kill
Increase Bloodthirst's damage against non-Heroes by 70%. Killing enemies with Bloodthirst resets its cooldown and refunds its Mana cost.
Oppressor
Basic Attacks and Bloodthirst against Heroes reduce the target's Spell Power by 30% for 2.5 seconds.
Warlord's Challenge
Silence nearby Heroes and force them to attack Garrosh for 2 seconds.
Bloodcraze
When hitting a Hero, Bloodthirst heals for an additional 15% of Garrosh's maximum Health over 3 seconds.
Seasoned Soldier
Gain 5% maximum Health, increase Groundbreaker's Slow duration by 1 second, and Bloodthirst gains an additional charge.
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Takedowny
#ČasHrdinaOběť
1.01:03IllidanHejkalAnub'arakGreenFox
2.03:56DeathwingMontaxCZAnaОдиночка
3.04:33DeathwingMontaxCZNazeeboMOZIK
4.04:54IllidanHejkalAnub'arakGreenFox
5.05:18JainaBalorGarroshsami
6.05:55AbathurErramilDeathwingMontaxCZ
7.06:08IllidanHejkalNazeeboMOZIK
8.07:06DeathwingMontaxCZNazeeboMOZIK
9.07:53DeathwingMontaxCZNazeeboMOZIK
10.07:55DeathwingMontaxCZJainaBalor
11.08:08IllidanHejkalAnub'arakGreenFox
12.08:23DeathwingMontaxCZAbathurErramil
13.08:26DeathwingMontaxCZAnaОдиночка
14.08:40DeathwingMontaxCZNazeeboMOZIK
15.08:47AbathurErramilGarroshsami
16.11:42AbathurErramilGarroshsami
17.11:46DeathwingMontaxCZJainaBalor
18.11:48DeathwingMontaxCZAnaОдиночка
19.11:55DeathwingMontaxCZNazeeboMOZIK
20.11:59DeathwingMontaxCZAnub'arakGreenFox
21.12:46DeathwingMontaxCZAnaОдиночка
22.12:56DeathwingMontaxCZAbathurErramil
23.13:01DeathwingMontaxCZNazeeboMOZIK
24.13:30DeathwingMontaxCZAnaОдиночка