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Sky Temple7. dubna 2022 22:39

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Hrdina / HráčVýhra14710131620SoloKillAssistsDeathsSiegeDamageHeroDamageHealingSelfHealingExp.Naživu
Amosip1
Sapphire
Activate to increase the damage of the next Horadric Cube by 100% and its slow by 30%.

Only 1 Gem may be active at a time.
Rejuvenation Potion
Healing Potions restore 15 Mana and heal for an additional 114 (+4% per level) over 3 seconds.
Cube Mastery
Reduce the Mana cost of Scroll of Sealing from 40 to 25.

Each enemy Hero hit by Horadric Cube reduces the cooldown of Scroll of Sealing by 4 seconds.
Stay Awhile and Listen
After 1 second, Channel for 3 seconds, putting enemy Heroes in front of Deckard to Sleep while Channeling, and for 2 seconds after.

Enemies can only be put to Sleep once per cast, and Sleep's effects end instantly if they take damage.
Super Healing Potion
If a Healing Potion isn't picked up for at least 2 seconds, it heals for 100% more.

Passive: Healing Potion heals for 25% more when the target is under 50% health.
Safety in Numbers
If at least 2 allied Heroes are nearby, Fortitude of the Faithful grants an additional 10 Armor, 50% Mana Regeneration per second, and causes Deckard's Basic Abilities to recharge an additional 50% faster.
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Blaszko1
Longshot
Increases the cast range of Pinning Shot by 30%. Pinning Shot also increases the range of Nova's next Basic Attack by 2.
Covert Mission
Enemy Minions killed near Nova grant a stack of Bribe. Hero Takedowns grant 10 stacks of Bribe. Use 25 stacks to bribe a Mercenary, instantly defeating them.

Does not work on Elite Mercenaries.

Maximum of 100 stacks. If a camp is defeated entirely with Bribe, the camp respawns 50% faster.
Anti-Armor Shells
Nova's Basic Attacks deal 250% damage and decrease the Physical Armor of Heroic targets by 15 for 3 seconds, but her Attack Speed is proportionally slower.
Triple Tap
Locks in on the target Hero, then fires 3 shots that hit the first Hero or Structure they come in contact with for 372 (+4% per level) damage each.
Double Tap
Pinning Shot now has 2 charges, but its cooldown is increased by 2 seconds.
Crippling Shot
Pinning Shot lowers a Hero's Armor by 20 for the duration of the Slow, causing them to take 20% increased damage.
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Mutrak1
Barbed Chains
Increase Chains of Kel'Thuzad damage by 125%. After gaining 30 Blight, Chains of Kel'Thuzad reduces the Armor of pulled Heroes by 10 for 4 seconds.
Strip Shields
Pulling a Hero with Chains of Kel'Thuzad grants Kel'Thuzad a permanent 128 (+4% per level) Shield, stacking up to 2 times.

Additionally, Chains of Kel'Thuzad deals up to 270 (+2.5% per level) bonus damage to Heroes' Shields.
Accelerated Decay
Each time a Hero is hit by Death and Decay's pool, they take 25% more periodic damage from Death and Decay for the next 4 seconds, stacking up to 4 times.
Frost Blast
Launch a meteor of ice at an enemy Hero. Upon impact, the meteor deals 115 (+2.5% per level) damage to its target and 275 (+2.5% per level) damage to enemies in the area. All enemies hit by Frost Blast are Rooted for 2 seconds.
Chains of Ice
After Chains of Kel'Thuzad's Stun expires, the enemy is also Slowed by 60% for 1 second.
Hungering Cold
Enemies that are Rooted take an additional 55 (+2.5% per level) damage each time they are damaged by Kel'Thuzad.
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otMoroZko1
Laws of Hope
Activate to heal 20% of Johanna's max Health over 5 seconds.

Quest: Every 10 Regeneration Globes gathered increases this heal amount by 5% of Johanna's max Health.
Hold Your Ground
Increases Iron Skin's Shield by 40% and its cooldown is reduced by 2 seconds.
Steed Charge
Activate to instantly Mount for 3 seconds, unhindered by damage.

Passive: Increase the duration of Iron Skin by 2 second.
Falling Sword
Johanna leaps into the air for 2 seconds and she can steer the landing location by moving. While in the air, allies below Johanna are Unstoppable. Upon landing enemies hit take 225 (+4% per level) damage and are Stunned for 0.25 seconds.
Holy Fury
Deal 15 (+4% per level) damage per second to nearby enemies. Each Hero hit by Condemn increases this damage by 40% for 5 seconds.
Holy Renewal
Hitting enemy Heroes with Shield Glare reduce its cooldown by 1.5 seconds and heals for 5% of Johanna's maximum Health.
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Reingarn1
Ice Storm
Every 3rd hit of Blizzard against enemy Heroes deals an additional 42 (+4% per level) damage. Blizzard's final Stun damage is increased by 150% against all enemies.
Crystallize
Reduce the cooldown of Cryo-Freeze by 10 seconds. Mei gains 40 Spell Armor while Cryo-Freeze is active and for 1 second after.
Induce Hibernation
Blizzard reduces the damage dealt by enemy Heroes inside of its area by 40%.

When Blizzard ends, enemy Heroes still within its area gain this effect for an additional 4 seconds.
Avalanche
After 0.5 seconds, roll a massive snowball that consumes enemy Heroes in its path. At the end of its path, the snowball crumbles, releasing the consumed Heroes, dealing 220 (+4% per level) damage and Stunning them for 0.5 seconds per Hero consumed.
Cooling Servos
While Cryo-Freeze is active, Mei's Basic Ability cooldowns recover 200% faster.

Passive: Basic Attacks Slow by 20% for 1.5 seconds.
Black Ice
Icing's Slow effect no longer decays over its duration. Icing deals 300% more damage to enemies very close to Mei.
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Caleban2
Pity the Frail
For every Hero hit with Searing Lash, lower the cooldown of Inquisition by 1.5 seconds. Allies below 30% Health receive 25% more healing from Whitemane.
Martyrdom
Desperate Plea's healing is increased by 30%. Increase this by an additional 10% for each active Zeal.
Intercession
Activate to make an ally Unstoppable for 1 second.
Scarlet Aegis
Bolster the spirits of nearby allied Heroes, healing them for 300 (+4% per level) and granting them 40 Armor for 4 seconds.
Subjugation
Inquisition reduces all damage the target deals by 50%.
Shared Punishment
Upon casting, Inquisition can chain to an additional enemy Hero near its target, dealing 50 (+4% per level) damage every 0.5 seconds. Affected enemies lose 10 Armor.
Scarlet Crusade
Scarlet Aegis heals for 50% more and makes affected allies Unstoppable for 2 seconds.
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Drakkan2
Winter's Reach
Increase the range and travel speed of Frostbolt by 30%.
Frost Shards
Frostbolt will now pierce the first two targets.
Ice Floes
Increase the width of Cone of Cold by 100% and cause each Hero hit to reduce its cooldown by 2 seconds, doubled against chilled Heroes, up to a maximum of 8 seconds per use.
Ring of Frost
After a 1.5 second delay, create a Ring of Frost in an area that deals 310 (+4% per level) damage and Roots enemies for 3 seconds. The ring persists for 3 seconds afterward, Chilling any enemies who touch it.
Icy Veins
Activate to make Jaina's Basic Abilities' cooldowns recharge 200% faster and reduce their Mana cost by 50% for 5 seconds.
Northern Exposure
Enemies damaged by Cone of Cold have their Armor lowered by 25 for 2 seconds, increasing their damage taken by 25%.
Cold Snap
The center area of Ring of Frost deals 310 (+4% per level) damage and Roots enemies after the outer ring expires. Each enemy Hero hit reduces its cooldown by 15 seconds.
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MontaxCZ2
Draconic Might
Deathwing's Basic Attacks against enemy Heroes heal him for 25% of the damage dealt. Upon losing an Armor Plate, Deathwing becomes Protected for 0.75 seconds.
Infernus
Increase the damage of Molten Flame against enemy Heroes by 25%.

Increase this damage bonus to 75% when Molten Flame is cast at 75 Energy or higher.
Firestorm
Reduce the cooldown of Deathwing's landing Abilities by 2 seconds.

When Deathwing lands, he drops 7 meteors near the landing area, dealing 70 (+4% per level) damage to enemies hit. Heroes hit by the meteors reduce Dragonflight's cooldown by 25 seconds.

Meteors prioritize landing on Heroes, otherwise they fall randomly in the area.
Bellowing Roar
After 1 second, Deathwing unleashes a mighty roar, dealing 25 (+4% per level) damage to nearby Heroes and causing them to run in Fear for 1.5 seconds.
Wicked Inferno
Molten Flame's Energy cost per second is reduced by 10.

After using Molten Flame, Deathwing gains 15 Energy over 3 seconds.
Conflagration
Dealing 320 (+4% per level) damage with Molten Flame to enemy Heroes within 4 seconds causes them to burn for an additional 100 (+4% per level) damage over 4 seconds. While burning, they explode every 1 second, dealing 80 (+4% per level) damage to all nearby enemies.
Stood in the Fire
Enemy Heroes are Slowed by 40% while standing in scorched ground, and its duration is increased by 50%.
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strom2
Prog Rock
Quest: Gathering a Regeneration Globe permanently increases the healing per second of Guitar Solo by 5, to a maximum of 100

Reward: After gathering 20 Regeneration Globes, Guitar Solo also heals nearby allied Heroes for 50 (+4% per level) Health every second while it is active.
Loud Speakers
Increases Face Melt range and knockback by 50%.
Pinball Wizard
Face Melt does 300% more damage to enemies recently affected by Powerslide.
Mosh Pit
After 0.75 seconds, channel to stun nearby enemies for 4 seconds.
Mic Check
Hitting at least 2 targets with Face Melt reduces its cooldown by 6 seconds.
Show Stopper
After using Powerslide, gain 35 Armor for 4 seconds, reducing all damage taken by 35%.
Tour Bus
Channeling Mosh Pit refreshes Powerslide's cooldown, and it can be cast to increase Mosh Pit's duration by 2 seconds.
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Takeno2
Ancestral Strength
Non-Heroic Abilities deal 15% more damage to Stunned, Rooted, Silenced or Slowed enemies. Enemy Heroes who are hit with Overflowing Chaos are Slowed by 20% for 2.5 seconds.
Backbiter
If Chomp hits a Hero, Orphea immediately dashes a short distance backwards.

Passive: Gain 15% maximum Health.
Ravenous Hunger
Quest: Minions that die within 1.5 seconds of being hit by Chomp permanently increase its damage by 2 and heal Orphea for 60 (+4% per level).

Heroes that die increase its damage by 40 and heal Orphea for 25% of her maximum Health.
Eternal Feast
After 1.5 seconds, deal 210 (+4% per level) damage in an area. Eternal Feast repeats every 1 second as long as it hits an enemy Hero.
Abyssal Symbiosis
Hitting a Hero with Chomp instantly grants Orphea maximum Chaos and a 170 (+4% per level) Shield for 3 seconds.
Bond of Anguish
Shadow Waltz deals bonus damage to Heroes equal to 3% of their maximum Health, healing Orphea for 50% of damage dealt.
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Takedowny
#ČasHrdinaOběť
1.00:37DeathwingMontaxCZJohannaotMoroZko
2.01:04E.T.C.stromKel'ThuzadMutrak
3.04:58OrpheaTakenoKel'ThuzadMutrak
4.06:03DeathwingMontaxCZMeiReingarn
5.06:06DeathwingMontaxCZKel'ThuzadMutrak
6.06:31DeathwingMontaxCZJohannaotMoroZko
7.07:01DeathwingMontaxCZNovaBlaszko
8.07:11OrpheaTakenoDeckardAmosip
9.08:21Kel'ThuzadMutrakE.T.C.strom
10.08:21DeathwingMontaxCZMeiReingarn
11.08:26Kel'ThuzadMutrakDeathwingMontaxCZ
12.08:47Kel'ThuzadMutrakWhitemaneCaleban
13.09:02JohannaotMoroZkoJainaDrakkan
14.10:02Kel'ThuzadMutrakJainaDrakkan
15.10:43Kel'ThuzadMutrakWhitemaneCaleban
16.10:44Kel'ThuzadMutrakOrpheaTakeno
17.10:55Kel'ThuzadMutrakE.T.C.strom
18.12:24Kel'ThuzadMutrakE.T.C.strom
19.12:30DeathwingMontaxCZNovaBlaszko
20.13:05DeathwingMontaxCZJohannaotMoroZko
21.13:11DeathwingMontaxCZMeiReingarn
22.14:23Kel'ThuzadMutrakE.T.C.strom
23.14:26DeathwingMontaxCZKel'ThuzadMutrak
24.15:39DeathwingMontaxCZNovaBlaszko
25.15:46DeathwingMontaxCZDeckardAmosip
26.16:16Kel'ThuzadMutrakDeathwingMontaxCZ
27.16:17DeathwingMontaxCZKel'ThuzadMutrak
28.16:48E.T.C.stromJohannaotMoroZko