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Cursed Hollow7. července 2022 23:39

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Délka hry18:06

Hrdina / HráčVýhra14710131620SoloKillAssistsDeathsSiegeDamageHeroDamageHealingSelfHealingExp.Naživu
Aballister1
Time to Feed
Mal'Ganis heals for 70 (+4% per level) when damaging a nearby enemy Hero. This can occur once every 6 seconds against each enemy Hero, but is also refreshed when they are Slept by Night Rush.
Fueled by Torment
While Necrotic Embrace is active, Mal'Ganis heals for 12 (+4% per level) when damage is taken and Vampiric Touch converts 20% more Hero damage into healing.
Spreading Plague
After casting Night Rush, deal 33 (+4% per level) damage per second to nearby enemies.

This effect lasts for 5 seconds and Basic Attacks against Heroes refresh its duration.

Does not wake Sleeping targets.
Carrion Swarm
After 1 second, disperse into an Invulnerable swarm of bats for 3 seconds, dealing 120 (+4% per level) damage per second to enemies.

Vampiric Touch heals for 75% of Carrion Swarm's damage to Heroes.
Blood Rush
When Mal'Ganis is healed by a Hero, he gains 1% Movement Speed for 6 seconds, up to 15%.
Frenzied Assault
Basic Attacks against Heroes with a higher Health percentage heal for an additional 50% of damage dealt.

Basic Attacks against Heroes with a lower Health percentage grant 35% Attack Speed for 3 seconds.
Seeker Swarm
Upon expiring, Carrion Swarm's bats seek nearby enemy Heroes, dealing 132 (+4% per level) damage and Sleeping them for 2.5 seconds.
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howdiduknow1
Feast on Fear
Stunning an enemy Hero with Shadow Charge or Overpower heals Diablo for 10% of his maximum Health over 3 seconds.
Life Leech
Diablo gains 1 Soul and heals for 1.75% of his maximum Health when Basic Attacking an enemy Hero. While at 100 Souls, increase this healing to 3.5% of his maximum Health.
Diabolical Momentum
When Diablo's Basic Attacks damage enemies, reduce the cooldown of Shadow Charge and Overpower by 1.5 seconds.
Apocalypse
Create a demonic rune under each enemy Hero on the battleground. After 1.75 seconds the rune explodes dealing 137 (+4% per level) damage and Stunning them for 1.75 seconds.
Devastating Charge
Increase Shadow Charge's terrain collision damage by 50%.

Quest: Hit an enemy Hero against terrain 5 times.

Reward: Hitting enemy Heroes against terrain reduces their Armor by 20 for 4 seconds.
Domination
Casting Overpower resets the cooldown of Shadow Charge.
Hellgate
Teleport and place a demonic rune at target location. After 1.75 seconds the rune explodes dealing 137 (+4% per level) damage and stunning enemies for 1.75 seconds.
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LovelyGirl1
Contact Healing
Hitting Heroes with Biotic Grenade increases its damage and healing by 30% per Hero hit.
Biotic Enhancements
Increase the bonus healing duration of Biotic Grenade by 50% and reduce its cooldown by 3 seconds.
Anti-Healer
Increase the area of Biotic Grenade by 25% and the duration of the healing reduction by 0.75 seconds.
Nano Boost
Instantly boost an allied Hero, restoring 200 Mana. For the next 8 seconds, they gain 30% Spell Power and their Basic Ability cooldowns recharge 150% faster.

Cannot be used on Ana.
Purifying Darts
Healing Dart removes Roots and Slows from the target, and heals for 20% more when doing so.
Active Reload
Activate to instantly gain 3 charges of Healing Dart.
Nano Infusion
Allies affected by Nano Boost heal for 50% of Spell Damage dealt.
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Razberg1
Covert Ops
After being Stealthed for 2 seconds, Pinning Shot's Slow is increased to 60% and costs no Mana. Bonus is lost after losing Stealth for 1 second.
Covert Mission
Enemy Minions killed near Nova grant a stack of Bribe. Hero Takedowns grant 10 stacks of Bribe. Use 25 stacks to bribe a Mercenary, instantly defeating them.

Does not work on Elite Mercenaries.

Maximum of 100 stacks. If a camp is defeated entirely with Bribe, the camp respawns 50% faster.
One in the Chamber
After using an Ability, Nova's next Basic Attack within 3 seconds deals 65% additional damage.
Triple Tap
Locks in on the target Hero, then fires 3 shots that hit the first Hero or Structure they come in contact with for 372 (+4% per level) damage each.
Double Tap
Pinning Shot now has 2 charges, but its cooldown is increased by 2 seconds.
Crippling Shot
Pinning Shot lowers a Hero's Armor by 20 for the duration of the Slow, causing them to take 20% increased damage.
Fast Reload
Triple Tap's cooldown is reset if it kills an enemy Hero.
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SweeneyTodd1
Widowmakers
Enemies hit by Corpse Spiders' jar are Slowed by 25% for 1 second.

Reward: After Corpse Spiders attack Heroes 100 times, their attack damage is increased by 25% and their duration is increased by 1 second.
Hexed Crawlers
Corpse Spiders restore 1% of Nazeebo's maximum Health and Mana when they attack an enemy Hero.
Spirit of Arachyr
The number of Corpse Spiders spawned is increased from 3 to 4. If Corpse Spiders' jar hits only one enemy, it creates an additional spider.
Gargantuan
Summon a Gargantuan to guard an area for 20 seconds. Deals 100 (+4% per level) damage when summoned, attacks for 140 (+4% per level) damage, and can be ordered to stomp nearby enemies. The Gargantuan's Stomp deals 140 (+4% per level) damage and Slows by 30% for 2 seconds.
Superstition
Gain 40 Spell Armor. Heroic Basic Attacks against Nazeebo remove this bonus for 3 seconds and spawn a Corpse Spider to attack the Hero.
Spider Colony
Corpse Spider Attacks against Heroes reduce the cooldown of Nazeebo's Basic Abilities by 0.125 seconds.
Vile Infection
Quest: Reach 175 stacks of Voodoo Ritual.

Reward: After reaching 175 stacks of Voodoo Ritual, it can also be applied to Heroes and its damage is increased from 67 (+4% per level) to 167 (+4% per level) over 6 seconds.
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Caleban2
Tracer Rounds
Increase Basic Attack range by 10%. Basic Attacks against Heroes reveal a small area around them for 3 seconds.
Leeching Rounds
Increase the healing from Basic Attacks by up to 200%, based on the amount of health Tracer is missing.
Sleight of Hand
Reduces Reload time by 50%. This equals 20% more damage per second.
Quantum Spike
Pulse Bomb deals an additional 6% of maximum Health as damage to Heroes.
Untouchable
Passive: After Blinking, gain 20% Movement Speed for 1.25 seconds.

Quest: Takedowns increase Tracer's Basic Attack damage by 5%, up to 25%. These bonuses are lost on death.
Ricochet
Tracer's Basic Attacks have a 60% chance to hit another nearby enemy, prioritizing Heroes.
Total Recall
Recall heals Tracer equal to the amount of Health she lost during that time.
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Drakkan2
Reinforced Carapace
Increase the Shield amount of Carapace by 40%.
Adrenal Overload
Heroic Symbiote hosts gain 25% increased Attack Speed.
Networked Carapace
Using Symbiote's Carapace also applies an untalented Carapace Shield to all nearby allied Heroes, Minions, and Mercenaries.
Evolve Monstrosity
Turn an allied Minion or Locust into a Monstrosity. When enemy Minions near the Monstrosity die, it gains 2% Health and 2% Basic Attack damage, stacking up to 40 times.

The Monstrosity can be healed by Carapace and has the ability to Burrow to a visible location every 80 seconds.

Using Symbiote on the Monstrosity allows Abathur to control it, in addition to Symbiote's normal benefits.

This Ability can be reactivated to automatically cast Symbiote on his Monstrosity.
Soma Transference
Symbiote's Spike Burst heals the host for 64 (+4% per level) Health per enemy Hero hit.
Adrenaline Boost
Symbiote's Carapace increases the Movement Speed of the target by 40% for 3.5 seconds.
Hivemind
Symbiote creates an additional Symbiote on a nearby allied Hero.

This Symbiote mimics the commands of the first, but does half damage and Shielding.
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MontaxCZ2
Block Party
Using a Basic or Heroic ability also gives nearby allied Heroes a stack of Block, granting 75 Physical Armor against the next Hero Basic Attack for 8 seconds, reducing the damage taken by 75%. Maximum 2 stacks of Block.
Loud Speakers
Increases Face Melt range and knockback by 50%.
Echo Pedal
Using a Basic or Heroic Ability releases two pulses of 18 (+4% per level) damage.

This deals 200% bonus damage to Minions, Mercenaries, and Monsters. The first occurs instantly, the second occurs 2 seconds later.
Mosh Pit
After 0.75 seconds, channel to stun nearby enemies for 4 seconds.
Face Smelt
Face Melt slows enemies by 50% fading over 2 seconds.
Aggressive Shredding
E.T.C.'s Basic Attacks reduce the cooldown of Guitar Solo by 0.75 seconds.
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Mystule2
Power Word: Shield
While Divine Star is traveling out, allies in its path gain a Shield that absorbs 128 (+4% per level) damage for 4 seconds.

If Divine Star hits an enemy Hero, Anduin gains a Shield that absorbs 185 (+4% per level) damage for 4 seconds.
Piercing Light
Chastise pierces to hit an additional Hero.

Quest: Hitting two Heroes with a single Chastise permanently increases Spell Power by 1, to a maximum of 10.
Blessed Recovery
If Anduin loses more than 8% of his maximum Health at once, recover 15% Health over 3 seconds.

This effect has a 10 second cooldown.

Current Health required: 133 (+4% per level)
Lightbomb
Imbue an allied Hero with the Light. After 1.5 seconds, it explodes, dealing 150 (+4% per level) damage to enemies and Stunning them for 1.25 seconds.

The target gains a Shield that absorbs 165 (+4% per level) damage per enemy Hero hit. Lasts for 5 seconds.
Enchant Boots - Lion's Speed
Gain 5% Movement Speed. This bonus is quadrupled while Leap of Faith's cooldown is available. Allies pulled by Leap of Faith are healed for 280 (+4% per level) over 4 seconds.
Glyph of Faith
Leap of Faith gains a 2nd charge.
Censure
Chastise Stuns for 0.75 seconds and its Root duration is increased by 0.5 seconds.
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Neznamy2
Simple Geometry
Quest: Hit a Hero with multiple arrows from the same Scatter Arrow cast 20 times. Each arrow hit after the second grants additional progress.

Reward: Upon hitting terrain for the first time, Scatter Arrow creates 2 additional arrows.
Explosive Arrows
Upon hitting a Minion or Monster, Storm Bow deals 60% of its damage to enemies around its target.
Never Outmatched
Reduce Scatter Arrow's Mana cost from 50 to 30. Basic Attacks against Heroes lower the cooldown of Scatter Arrow by 3 seconds.
Dragonstrike
After 1.5 seconds, summon a pair of Spirit Dragons which travel forward, dealing 84 (+4% per level) damage every 0.25 seconds to enemy Heroes in its area.

Enemies in the center take 75% increased damage.
Mounted Archery
Reduce the cooldown of Summon Mount by 2 seconds.

Upon mounting, gain 25% additional Movement Speed for 5 seconds. Using Natural Agility instantly mounts.
Piercing Arrows
Storm Bow and Scatter Arrow pierce, hitting an additional enemy. Additionally, Scatter Arrow can pierce through 1 enemy each time it ricochets.
The Dragon Awakens
Hitting a Hero with Storm Bow, Scatter Arrow, or Basic Attacks reduces the cooldown of Dragonstrike by 4 seconds.
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Takedowny
#ČasHrdinaOběť
1.00:50NazeeboSweeneyToddTracerCaleban
2.02:21TracerCalebanNazeeboSweeneyTodd
3.04:19NazeeboSweeneyToddTracerCaleban
4.06:25NazeeboSweeneyToddE.T.C.MontaxCZ
5.07:08E.T.C.MontaxCZMal'GanisAballister
6.07:09NazeeboSweeneyToddTracerCaleban
7.07:23NazeeboSweeneyToddHanzoNeznamy
8.09:53NazeeboSweeneyToddAnduinMystule
9.10:13E.T.C.MontaxCZDiablohowdiduknow
10.10:31AnduinMystuleNazeeboSweeneyTodd
11.11:13E.T.C.MontaxCZDiablohowdiduknow
12.12:41E.T.C.MontaxCZDiablohowdiduknow
13.13:26HanzoNeznamyNovaRazberg
14.14:08E.T.C.MontaxCZDiablohowdiduknow
15.14:10E.T.C.MontaxCZNazeeboSweeneyTodd
16.15:17E.T.C.MontaxCZNovaRazberg
17.15:26NazeeboSweeneyToddTracerCaleban
18.16:56E.T.C.MontaxCZAnaLovelyGirl
19.16:57NazeeboSweeneyToddTracerCaleban
20.17:16NazeeboSweeneyToddHanzoNeznamy
21.17:57E.T.C.MontaxCZNovaRazberg